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I have this normalmap material that renders smooth in eevee in Blender 2.92.0 but doesn't in Blender 2.93.1

What is needed to do in order to make the material render smooth in Blender 2.93.1?

The .blend file (Saved in Blender2.93.1) is provided below, and some screenshots as well.

Image in Blender 2.92.0

Image in Blender 2.93.1

Nodes

Google drive link for the .blend file (Saved in Blender2.93.1): https://drive.google.com/file/d/1AfRX1_uSktKyhhep-o5AGKZ2eTi44gqn/view?usp=sharing

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    $\begingroup$ First thing I would try, is changing the Normal Map image texture's Color Space from sRGB to Non-Color. (This is proper convention for normal maps). $\endgroup$ Commented Dec 7, 2021 at 16:18

1 Answer 1

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Any image texture that is not used as a color data should have its Color Space set to Non-Color:

non-color

This is required for its data to be interpreted correctly.

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