I'm trying to render 3D audio so that when you turn the view on YouTube, the audio will change depending on what direction you are looking in. Please note that when I say this, I mean VR video and audio.
The Spatial Media Metadata injector (found here) only supports ambiX ACN/SN3D format audio, and I'd like to find out how to get those file types in Blender. I have 5 speakers, none moving, all playing different ambient sounds (birds, water flowing).
Software Available:
Windows 10
Windows 7
Mac OS 10.14
Blender
- Audacity
- iMovie
- GarageBand
- PowerDirector 12
- AnyVideoConverter
- VLC Media Player
- FL Studio
Thanks for the help!