How is the world changed with web2.0? We review key pardigm, issues, and businesses. Some of points are touched for web2.0 business strategy. This presentation was orginally prepafered for Samsung SDS.
With thousands of sessions, a packed exhibit hall floor, hundreds of party and networking opportunities, and dozens of ancillary activities, this year’s SXSW Interactive, which took place March 7-11 in Austin, Texas, was a place ripe for curiosity and exploration. To paraphrase one panelist: SXSW is a living, breathing manifestation of the Internet and culture.
This report highlights 10 overriding themes from the 21st annual festival, based on on-the-ground reporting, input from JWT and Digitaria colleagues in attendance and secondary research.
Ten Technology Trends That Will Change the World in Ten YearsCisco Services
For more info: http://www.cisco.com/go/ibsg/innovations
At Cisco Live 2011, Dave Evans, Cisco’s chief futurist and chief technologist for the Cisco Internet Business Solutions Group (IBSG), presented the 10 technology trends that will change the world in 10 years.
This document discusses the evolution of web2.0 and its impact on various areas. It notes that web2.0 has shifted power to individuals and led to a more connected and disrupted society. It also discusses how web2.0 concepts are being applied to areas like mobile, social media, local services, widgets, cloud computing and more. Finally, it outlines how countries, companies and individuals can embrace web2.0 principles through initiatives like Korea2.0, Company2.0 and Me2.0.
This document discusses key concepts from Nicholas Negroponte's book "Being Digital". It summarizes that bits are the underlying particles of the digital world and computing, atoms are being replaced by bits in an irrevocable change. All media is becoming digital due to data compression and error correction, allowing different media to easily combine into multimedia and hypermedia forms. Interfaces allow interaction with digital devices and should be intuitive with helpful feedback. The rise of the internet and digital technologies is creating a world with less dependence on physical location where information can be personalized and accessed on demand.
Digital Networks & Platform Business Models (Masterclass)Benjamin Tincq
Slides from a Masterclass I did at WeFab in São Paulo, for business executives and entrepreneurs:
1) Introduction
2) The Long Tail of Production
3) Uberization? No: Platform Economy
4) Open, Collaborative & Decentralized
5) Exercise: The Platform Design Toolkit
Enterprise Intelligence: Putting the Pieces Together
http://enterpriserelevance.com/kdd2016/keynote.html
These slides are for a keynote presentation delivered at the Workshop on Enterprise Intelligence, held in conjunction with the 22nd ACM SIGKDD Conference on Knowledge Discovery and Data Mining (KDD 2016).
About the author:
Daniel Tunkelang is a data science and engineering executive who has built and led some of the strongest teams in the software industry. He studied computer science and math at MIT and has a PhD in computer science from CMU. He was a founding employee and chief scientist of Endeca, a search pioneer that Oracle acquired for $1.1B. He led a local search team at Google. He was a director of data science and engineering at LinkedIn, and he established their query understanding team. Daniel is a widely recognized writer and speaker. He is frequently invited to speak at academic and industry conferences, particularly in the areas of information retrieval, web science, and data science. He has written the definitive textbook on faceted search (now a standard for ecommerce sites), established an annual symposium on human-computer interaction and information retrieval, and authored 24 US patents. His social media posts have attracted over a million page views. Daniel advises and consults for companies that can benefit strategically from his expertise. His clients range from early-stage startups to "unicorn" technology companies like Etsy and Pinterest. He helps companies make decisions around algorithms, technology, product strategy, hiring, and organizational structure.
We are faced to the big shift from ownership to shared access. The technology enables the narrow sharing to broad one turning sharing to a big economy. We reviews the big trends and explain why kozaza has a great vision and plan to create sharing values in Korea. This is presented at 'Share City Seoul Conference' hosted by Wisdome and Seoul City.
The Maker Movement began in the early 2000s as a resurgence of do-it-yourself creativity fueled by new technologies like 3D printing and Arduino boards. Makers now number in the millions as people rediscover the satisfaction of making physical objects with their own hands. New low-cost tools and online communities have lowered barriers to entry, empowering a new generation of innovators and shifting production away from large corporations. The Maker Movement promises significant economic and social benefits by transforming industries, democratizing innovation, and inspiring self-sufficiency.
This document discusses emerging technologies and their potential impacts. It begins by noting that while technology progress is often emphasized, the social and cultural impacts are also important to consider. Several key technologies are then summarized, including smartphones and their dominance, the internet of things, digital transformation of businesses, 3D printing, robotics like self-driving cars, augmented and virtual reality, and machine learning. While the future possibilities seem vast, challenges like inequality and the environment remain, though optimism about abundance through technologies is expressed.
Mind the Gap: Designing the Space Between DevicesJosh Clark
There's untapped magic in the gaps between gadgets. Multi-screen design is a preoccupying problem as we try to fit our content into many different screens. But as devices multiply, the new opportunity is less about designing individual screens but designing interactions BETWEEN them—often without using a screen at all. Learn to create web and app experiences that share control among multiple devices, designing not only for screens but for sensors. The technology is already here in our pockets, handbags, and living rooms. Learn how to use it right now.
The New Next: 2011 Tech Influencers Predictions by TrendsSpotting Taly Weiss
TrendsSpotting 4th annual digital prediction series is featuring the predictions of digital and marketing experts on the big changes awaiting us in the coming year.
Looking at 2010 and observing the trends we’ve seen that year – we aim at figuring out what will be new in 2011.
THE NEW NEXT initiative is focused not in what will happen in 2011 (as most predictions you find) but rather on the new trends emerging out of what we have seen earlier.
The Tech 2011 Report is following the predictions of ReadWriteWeb, GigaOm, IBM, Forrester and other leading experts.
Watch for TrendsSpoting's 2011 Social Media and Mobile Predictions.
The document provides an agenda for a workshop on designing for smart spaces and objects held on March 27, 2012. The agenda includes an introduction, a discussion of 5 futures of interaction design, lunch, and 3 tasks to be completed by workshop participants with mentor guidance. It explores how interaction design is changing as computing becomes integrated into everyday objects and spaces.
My keynote at the Twilio developer conference on September 19, 2013 in San Francisco. Reflections on the internet as a platform, why applications like Square, Uber, and the Google autonomous vehicle tell us what that platform makes possible, and why it's imperative for entrepreneurs to create more value than they capture. I also talk about Code for America, government as platform, and Twilio for Good.
This document discusses the growth of virtual worlds and their potential business applications. Some key points made include:
- By 2011, 80% of internet users will have avatars according to Gartner and virtual workspaces will be as important as the web according to Forrester Research.
- $425 million was invested in 15 virtual world companies in the 4th quarter of 2007.
- Potential business applications include e-learning, branding, virtual entrepreneurship, and market research.
- Improvements in 2008 aimed to address issues like graphics, stability, and finding quality user-generated content.
- Virtual worlds provide opportunities for research, experimentation, innovation, and better communication with markets.
The document discusses 8 technological trends that will reshape the future:
1. Consumerization of IT and rise of the "knowledge individual" who is always connected.
2. Dramatic reductions in storage and bandwidth prices enabling new applications.
3. Emergence of a new operating system for the internet beyond the traditional web.
4. Post-PC era dominated by specialized mobile applications and appliances.
5. Rapid growth of mobile apps and need to design for different types of devices.
6. Evolution of social media and social networks like Facebook integrating into applications.
7. Gamification using game mechanics to encourage engagement with applications.
8. Emergence of sensors in mobile devices enabling location-based and health
The document discusses the transition to mobile internet and web 2.0, with a focus on LG U+'s vision for a "Life Web" platform that enables an ubiquitous, converged experience across devices through an advanced 4G LTE network and services like location-based social shopping. It outlines LG U+'s goals of having the world's best "beyond telecom" network and becoming the number one mobile provider in Korea by expanding coverage, increasing WiFi hotspots, enabling VoLTE calling, and providing innovative services.
This document discusses how location data ("local") is an important context for digital content and services. It notes that billions of "check-ins" occur through services like Foursquare each year, and that location-based apps are widely used. The amount of digital data being created, including from individuals, is growing exponentially. Companies are investing heavily in analyzing big data and developing intelligent software. A key trend is that content and recommendations will be increasingly personalized through algorithmic analysis of users' digital footprints and location context. Privacy issues also arise regarding transparency around how data is used.
What's Next? Megatrends Shaping Tomorrow's Society and Rebooting DemocracyNino Lo Cascio
Megatrends Shaping Tomorrow's Society & Rebooting Democracy;
- IT Industrialisation
- Information Explosion
- "Everyware" - The Mobile Internet
- Natural UI
- Aging Population
- Digital Natives
- New emerging democracy model
- Scenarios 2020
Capturing Users / Using social, engagement and mobile to drive acquisition an...Volker Hirsch
The slides to my talk at StartUp Next Sofia (which I also gave at the LauncHub Long Weekend) - delivered on 29 and 30 November 2013 in Sofia, Bulgaria.
Where 2.0 Perch Product Launch Presentationperryevans
Product preview for Closely's new Perch small business mobile app. Perch gives merchants a bird's eye view of their business neighborhood. Perch combines social and promotion posts into one daily use tool for the business owner.
This document discusses using webfonts with @font-face and browser support. It provides a chart showing browser support for @font-face dating back to IE5. Over 97% of browsers support @font-face. Free fonts can be acquired from sites like Fontsquirrel and commercial fonts from services like Typekit. The Font Squirrel generator and FontSpring are tools that can be used to convert fonts for @font-face usage.
Slides presented by Katie Dunneback at the 2011 O'Reilly Tools of Change Conference as part of the "Solving the Digital Loan Problem: Can Library Lending of eBooks be a Win-win for Publishers AND Libraries?" presentation
“One file to rule them all” In these slides, I detail my three-pronged strategy to create a single EPUB file for most ereaders, as well as the basis for conversion to Kindle/mobi and KF8.
Strata Conference 2014 NYC with TwitterTaewook Eom
The document lists details from the Strata Conference + Hadoop World 2014 including Twitter handles, LinkedIn profiles, and URLs related to sessions, speakers, videos, slides and tweets about the conference. It contains over 100 links to schedules, Twitter profiles, and YouTube videos from the data and analytics conference.
Using WordPress for Digital Workflows and MoreKirk Biglione
As digital becomes more central to a book publishers life, the tools must change to keep pace. In this session we look at WordPress as a lightweight digital swiss army knife, a powerful and flexible platform that can be adapted to many publishing needs. We’ll look at using WordPress-based systems for ecommerce, marketing, catalogs and discovery and more. Participants will aslo have a hands-on demo of PressBooks (built on WordPress), a digital book production tool that participants can use to generate an epub and typeset PDFs.
Better Bash - Unit and Integration TestingC.J. Jameson
Presented at Velocity Santa Clara 2016, June 22
Relevant links:
https://github.com/sstephenson/bats
https://github.com/concourse/git-resource/tree/master/test
https://github.com/rbenv/ruby-build/tree/master/test
Mobilising the world's Natural History - Open Data + Citizen ScienceMargaret Gold
The document discusses digitizing the vast collection of specimens at the Natural History Museum in London, including 80 million total specimens with 30 million insects, 7 million fossils, and 5,000 meteorites. It also mentions an exhibit called "The Killer Within: Wasps, but not as you know them" and the Angela Marmont Centre for UK Biodiversity.
(Short version) Building a Mobile, Social, Location-Based Game in 5 WeeksJennie Lees
A 5-week experiment to practice Lean methods in game development by testing and iterating concepts around mobile, location-based social gaming and apps. (Short version for Where 2.0)
1) We have reached an inflection point where technology can help solve major world problems through smarter systems.
2) Advances in areas like RFID, internet connectivity, and computing power mean instrumentation and data are now ubiquitous.
3) These technological advances provide opportunities to create intelligent infrastructure that improves lives and drives economic growth while respecting privacy.
Social Gold: The Design of FarmVille and Other Social Games (Web2Expo 2010)Amitt Mahajan
Amitt Mahajan discusses common game design techniques used within Zynga's popular social games to create experiences that encourage user acquisition, retention, and investment.
Web 2.0 Expo speech May 6, 2010 by Charlene Li entitled, "Open Leadership: How Social Technology Can Transform How You Lead". Learn more at open-leadership.com
Data Science and Smart Systems: Creating the Digital Brain VMware Tanzu
Big Data technologies enable us to build the digital brain of smart systems. I will illustrate with examples how we build a digital brain by collecting data from a large number of sensors and using the brain to find value in that data. We build a Data Lake using cutting edge technology from Pivotal and use it to store large amounts of sensor and other data. Then we can find patterns in that data by applying the Data Science methodology using sophisticated machine learning and statistical algorithms customized to run on big data within the Data Lake. Armed with these patterns the system can detect anomalies and respond in an appropriate manner. Data Science combined with sensors and actuators can make a system smart!
Hadoop's Impact on the Future of Data Management | Amr AwadallahCloudera, Inc.
Speaker: Amr Awadallah
As Hadoop and the surrounding projects & vendors mature, their impact on the data management sector is growing. Amr will talk about his views on how that impact will change over the next five years. How central will Hadoop be to the data center of 2020? What industries will benefit most? Which technologies are at risk of displacement or encroachment?
Did Social Media Hijack My Communications StrategyMike Smith
This presentation focuses on the challenges facing communications teams and chart viable strategies for creating an effective presence in the Web 2.0 world—punctuated by valuable lessons learned from our biggest failures. The discussion will be relevant to businesses that need to gain footing and find a path to maintain relevance in the social web.
Locked Out in London (and tweeting about it) - version with my notesSylvain Carle
Last year I talked about how people sucked at naming places.
This year I was talking about anecdotes about us humans and what we tweet about, and where.
All my examples are from Needium, our platfrom that matches needs expressed to a location and to businesses that can answer them.
My talk with Jim Kimball on the tyranny of the SLA; in it, we:
- Deconstruct the purpose of the service level agreement
- Discuss pitfalls of aspects of common SLA clauses, including how current SLAs inhibit the development of resilient systems and the cultivation of a DevOps culture
- Explore other potential SLA models that could foster healthier organizational behaviors and dynamics, and ultimately result in better technical outcomes and therefore business outcomes.
Primum non nocere - Ethical Obligations in Internet OperationsJan Schaumann
The document discusses ethical obligations in internet operations and data stewardship. It notes that companies are stewards of users' data and are obligated to act in the public interest. Various codes of ethics from different organizations emphasize prioritizing public safety, health and welfare.
An overview of Web 2.0 mapping and location based services, with an emphasis on travel and tourism maps. Audio will be added at some point in the future. (Some slides were removed to make the ppt compatible with Slideshare.net)
The document discusses the rise of Communications as a Service (CaaS) platforms and how they are disrupting traditional operators. It notes that mobile is a new world compared to desktop, with more capabilities and contextual considerations. This turmoil creates opportunities for new types of apps and services. Everything is becoming a service, delivered via APIs. CaaS platforms make it possible to add real-time communications features to apps easily. The market for CaaS platforms is projected to reach $4.7 billion by 2018. Operators must partner with innovative startups to keep up, as they cannot emulate startups' agility. The core of operators' business can transition to providing high-quality data services on-demand.
A recap of interesting points and quotes from the May 2024 WSO2CON opensource application development conference. Focuses primarily on keynotes and panel sessions.
The document discusses the evolution of the web from Web 1.0 to Web 2.0. It describes some of the key features of Web 2.0, including using the web as a platform, harnessing collective intelligence through user contributions, and moving beyond traditional software release cycles. Several examples of innovative Web 2.0 startups are provided that demonstrate new design patterns like leveraging user-generated content and allowing perpetual improvement through frequent updates.
The document discusses the evolution of human-computer interaction and the integration of technology into everyday life. It describes how interaction methods are shifting from traditional keyboards to touchscreens, voice recognition, and emotional sensing. The text also explores concepts like ubiquitous computing, personalized experiences through digital profiles on mobile devices, and the development of a semantic web that better connects online information.
Big Data is going to explore - from 5 exabyte in 2010-11 to 50 Zettabyte in 2020. What will be things that will enable this? What will be data sources that will contribute to this? What problems we need to solve to enable this?
Future of technical innovation 3 trends that impact enterprise usersJohn Gibbon
The document discusses emerging technical innovations including internet contact lenses, molecular computers, bionic limbs, cloning dinosaurs, and underground cities. It also mentions synthetic life, systems biology, nano machines, dust networks, personalized medicine, traveling faster than light, space elevators, and language translator implants. Many of the innovations are from futureforall.org and aim to push the boundaries of what is possible through technology.
1. Social computing and web 2.0 technologies like social networks, apps, and user-generated content are changing the world by enabling initiatives like "It Gets Better" and carpooling services.
2. These technologies are useful tools when combined with other web standards and principles like REST, rich internet applications, and service-oriented architectures.
3. For social computing and web 2.0 to truly be considered the future, the underlying technologies need to be robust structures that can be utilized in many ways.
The Web Revolution: Data, Design & Driving ResultsHubbard One
1. The document discusses how the internet and web technologies are evolving to create a more personalized experience for users through increased data collection and analysis.
2. As more "things" connect to the internet through technologies like augmented reality and the internet of things, the internet will become more intelligent and alter human intelligence by changing how information is accessed and synthesized.
3. Marketers will have many new opportunities to target users through these technologies by understanding users' interests, profiles, and physical locations in new ways.
The document discusses the history and evolution of the web, web 2.0, and virtual worlds. It outlines key developments like the first web server in 1990, the rise of blogs and wikis as examples of web 2.0, and early virtual worlds from the 1970s like MUDs and MOOs. It also provides statistics on usage of virtual worlds like Second Life, noting over 4 million user accounts and typical concurrent users of over 20,000.
Web and Open Source culture are changing the business of IT, and thus the business of business, as disruption increases in a wide range of markets. With disruption comes fragmentation and the need for new development and integration approaches.
Social computing sites like YouTube, Twitter and Facebook have enabled new applications that can positively impact people's lives and the environment. However, for social computing and Web 2.0 to truly be considered the future, the technologies behind them must be robust structures that can be utilized in many ways. Rich Internet applications use technologies like Flash, JavaFX and Silverlight to provide engaging, interactive experiences. Web Oriented Architecture promotes reusability and manipulation of resources on the web according to REST principles, benefiting developers and making it central to the Web 2.0 approach.
Into the twilight zone innovations for educationCynthia Calongne
Ten Colorado Technical University doctoral students and Dr. Cynthia Calongne presented their paper at the TCC 2011 Worldwide Online Conference April 13, 2011 called Into the Twilight Zone: Innovations for education, virtual worlds and emerging media.
Android fragmentation, a valid concern?androidaalto
There is significant fragmentation in the Android ecosystem with hundreds of device models running various versions of the Android OS. This makes developing applications challenging due to differences in hardware specifications, screen sizes and OS versions across devices. While fragmentation allows for customization and innovation, it also leads to a poor user experience if applications are not optimized for specific device configurations. Many in the industry, including Google, are working to address fragmentation through standardization efforts and encouraging timely OS upgrades. However, the open nature of Android makes full harmonization difficult to achieve.
Augmented Reality: Convergencia de Medios Engel Fonseca
1. The document discusses the history and future of augmented reality, including its origins in head-mounted displays and early applications on mobile phones.
2. It describes how augmented reality will converge different media by digitizing traditional media and optimizing all online media using tools like web analytics.
3. The document predicts that augmented reality, combined with social, local, and mobile platforms, will transform how brands market themselves and how people interact with information.
Technology Through the Looking Glass: 2013-2020Peter Crosby
The news is filled with stories of companies promising to “disrupt” this technology or that market. Growing trends such as mobile, apps, BYOD, open source, MOOCs, Vine-video, Social TV, 'big data,' compete for our attention and understanding. Microsoft is finally in the cloud, YouTube adds 100 hours of video per minute, Google is making devices like 'Glass,' Twitter is truly revolutionary, and Facebook may be competing with them all. Yet some of the biggest social impacts are due to much lower technologies such as sms mapping, micro-payments, mobile health. Don’t miss this look into the future from two provocative thought leaders!
Delivered by Dan Callahan (CGNET) & Peter S. Crosby (Dotsub) at InsideNGO: Operational Excellence for Global Impact conference <www.insidengo.org> on July 31, 2013, in Washington, DC
The document discusses platform business models and digital ecosystems. It defines a platform business model as one that builds value for multiple sides in a market by consolidating customers and simplifying processes. Examples of digital platform businesses include desktop operating systems, game consoles, and payment systems. The document outlines that platform businesses are built on network effects, and their openness is critical. It also discusses how platform models can generate profits through first and third party usage and build digital ecosystems through virtuous cycles of competition and collaboration.
The document defines Web 2.0 as focusing on harnessing collective intelligence through user-generated content and participation. It discusses how new tools, a connected user base, and low barriers to entry have led to new players, opportunities, and business models centered around user participation, communities, and outsourcing. The future of Web 2.0 may include new centers of activity beyond websites, as well as advances in mobile technology, 3D environments, and the semantic web.
Similar to State of the Internet Operating System: Web2 expo10 (20)
Mastering the demons of our own designTim O'Reilly
My talk about lessons for government from high tech algorithmic systems, given as part of the Harvard Science and Democracy lecture series on April 21, 2021. Download ppt for speaker's notes.
What's Wrong with the Silicon Valley Growth Model (Extended UCL Lecture)Tim O'Reilly
A three part lecture for the Institute for Innovation and Public Purpose at University College London. I talk about how the Silicon Valley growth model is leading from value creation to rent extraction, then about how public policy shapes our markets and what public policy students can learn from technology platforms (both what they do right and how they go wrong), and finally, I touch on some of the great mission-driven goals that could replace "increasing corporate profits" as the guiding objective of our economy.
Learning in the Age of Knowledge on DemandTim O'Reilly
The London Black Cab driver's exam, "The Knowledge of the Streets and Monuments of London," is one of the most difficult exams in the world, requiring drivers to become a human GPS. With today's tools, the smartphone and the right app turns anyone into the equivalent of a human GPS. I've been asking myself how this concept applies to the field of online learning, particularly in my own field of programming and related IT skills. How should we rethink learning in the age of knowledge on demand? My keynote at the EdCrunch conference in Moscow on October 1, 2019. As always, download the PPT to read the detailed script in the speaker notes below each slide.
What's Wrong With Silicon Valley's Growth ModelTim O'Reilly
A talk I gave on the oreilly.com live training platform on January 22, 2020, focusing on the way that many Silicon Valley startups are designed to be financial instruments rather than real companies. They are gaming the financial system, much like the CDOs that fueled the 2009 financial crash. I talk about the rise of profitless IPOs, and contrast that with the huge profits of the last wave of Silicon Valley giants. In many ways, it is an extended meditation on Benjamin Graham's famous statement, "In the short term, the market is a voting machine, but in the long term it is a weighing machine."
Google handles over 3 billion searches a day, Amazon offers a storefront with 600 million unique items, Facebook users post 6 billion pieces of content sailing, all with the aid of complex algorithmic systems that respond to a constant influx of new data, adversarial activity by those trying to game the system, and changing preferences of users. These systems represent breakthroughs in the governance of complex, interacting systems, with algorithms that must be constantly updated to respond to rapidly changing conditions. The economy as a whole is also full of complex, interacting systems, but we still try to manage those systems with 20th century tools and processes. This talk explores what we can learn from technology platforms about new approaches that the Fed might take to improve its historical mission using the tools of agile development, big data, and artificial intelligence. My talk at the San Francisco Federal Reserve Bank FedAgile conference on November 7, 2018. Download the PPT file to read the narrative in the speaker notes. (I wish slideshare did a better job of displaying these, but they don't.)
My talk for TechStars at Techweek Kansas City in October 2018. While this is a talk based on my book WTF?, it is fairly different from many of the others that I've posted here, in that it focuses specifically on parts of the book that contain advice for entrepreneurs, rather than on the broader questions of technology and the economy. As always, look at the speaker notes for
My plenary talk to the California Workforce Association Conference in Monterey, CA, on September 5, 2018. I talked about the role of technology to augment people rather than replace them from my book WTF? What's the Future and Why It's Up to Us, and my ideas about AI and distributional economics, in the context of today's education and workforce development systems. I also summarize some of the work Code for America has been doing on the current state of the California Workforce Development ecosystem.
My keynote at OSCON 2018 in Portland. What I love about open source software, and what that teaches us about how we can have a better future by the better design of online marketplaces and the algorithms that manage them - and our entire economy. The narrative is in the speaker notes.
My keynote at the 2018 New Profit Gathering of Leaders conference in Boston on May 17, 2018. I talk about the lessons from technology platforms, how they teach us what is wrong with our economy, and the possibilities of AI for creating better, fairer, more effective decisions about "who gets what and why" in the economy.
Slides from my talk at the Price Waterhouse Coopers Deals Exchange conference on April 26, 2018. I talk about algorithmically manage, internet-scale networks and how they are changing the very nature of the economy, the shape of companies, and the competencies that are required for 21st century success. There are many similar themes to other talks, but this is tailored to a business audience, and very specifically to one concerned with how to do M&A in an age of dominant platforms.
My keynote at the Open Exchange Summit in Nashville on April 18, 2018. I talk about the implications for many different kinds of companies of the fact that increasingly large segments of our economy are being dominated by algorithmically managed network marketplaces.
Yet another version of my book talk, this time at Harvard Business School, on March 28, 2018. This one had fewer slides with less connecting narrative so that I could spend more time interacting with the audience. I think it went pretty well. As usual, the speaker notes contain the narrative that goes with the slides, which are mostly images.
Do More. Do things that were previously impossible!Tim O'Reilly
My keynote at SxSW Interactive on March 9, 2018. I tackle the job of the entrepreneur to redraw the map, and not to accept the idea that technology will put people out of work rather than creating new kinds of prosperity. I try to provide a call to action to throw off the shackles of the old world and to build a new one. So many companies play defense. Cut costs, watch the competition, follow best practices. Great entrepreneurs like Jeff Bezos and Elon Musk play offense. They see the world with fresh eyes, taking off the blinders that keep companies using technology to make slight improvements to existing products and practices, rather than imagining the world as it could be, given the new capabilities that technology has given us.
We Get What We Ask For: Towards a New Distributional EconomicsTim O'Reilly
My keynote at the Venturebeat Blueprint conference in Reno, NV on March 6, 2018. The bad maps that are holding us back from building a better world. Technology need not eliminate jobs. It could be helping us tackle the world's great problems, and helping design marketplaces that ensure a more equitable distribution of the proceeds from doing so. The narrative that goes with the deck is in the speaker notes. There is also a summary and link to the video at https://venturebeat.com/2018/03/06/tim-oreilly-to-tech-companies-use-a-i-to-do-more-than-cut-costs/
Towards a New Distributional EconomicsTim O'Reilly
A talk I gave on December 1, 2017 for a workshop on AI and the future of the economy organized by the OECD and the Berkeley Roundtable on the International Economy. In it, I explore implications of AI and internet-scale platforms for the design of markets, with the goal of starting a conversation about what we might call "distributional economics."
Tim O'Reilly argues that AI and automation do not necessarily eliminate jobs but can create new types of work. While some studies estimate 47% of jobs may be automated in the next 20 years, technology solves human problems and more problems means more work. When productivity increases only benefit shareholders and not society, problems arise. However, AI can be used to augment humans and enable them to do things previously impossible. The future of work is up to us to ensure technology empowers people.
This is my March 8, 2001 pitch to Jeff Bezos on why Amazon ought to offer web services. I'm uploading it now because I'm referencing it in my forthcoming book, WTF: What's the Future and Why It's Up To Us, due from Harper Business in October 2017, and want people to be able to take a look at it. This is of historical interest only.
A somewhat longer version of my Frontiers talk about technology and the future of the economy, with additional material pitched to an audience of Internet operators at Apricot 2017, in Ho Chi Minh City, Vietnam on February 27, 2017
WTF - Why the Future Is Up to Us - pptx versionTim O'Reilly
This is the talk I gave January 12, 2017 at the G20/OECD Conference on the Digital Future in Berlin. I talk about fitness landscapes as applied to technology and business, the role of unchecked financialization in the state of our politics and economy, and why technology really wants to create jobs, not destroy them. (There is a separate PDF version, but some readers said the notes were too fuzzy to read.)
13. “Ask yourself for a moment, what is the
operating system of a Google or Bing
search? What is the operating system of a
mobile phone call? What is the operating
system of maps and directions on your
phone? What is the operating system of a
tweet?”
14. An application that
depends on cooperating
cloud data services:
- Location
- Search
- Speech recognition
- Live Traffic
- Imagery
15. The good: My address
book is populated with
info from Facebook
The bad: My phone
knows my real social
graph better than
Facebook does
19. “I’m an inventor.
I became interested in
long term trends
because an invention
has to make sense in the
world in which it is
finished, not the world in
which it is started.”
-Ray Kurzweil
20. 1997 - Open source advocates need to be thinking
about the internet, not about Linux
2000 - The network really is the computer - an
early look at “the programmable web”
2002 - What do Napster, Seti@Home, and Web
services all have in common?
2003 - The Open Source Paradigm Shift - how
commodity software will lead to new sources of
lock-in
2005 - What is Web 2.0? Lock-in will come through
network effects in data
2009 - Web Squared - Sensor nets and collective
intelligence
2010 - Smart phones as Internet OS clients
24. “When attractive profits disappear at one
stage in the value chain because a product
becomes modular and commoditized, the
opportunity to earn attractive profits with
proprietary products will usually emerge
at an adjacent stage.
- Clayton Christenson
25. “In the future, being a developer on
someone’s platform will mean being hosted
on their infrastructure.”
- Debra Chrapaty, VP Windows Live (2006)
29. “one of the real wake-up calls was the
way that Wall Street firms moved from
being brokers to being active players
"trading for their own account." ...over
time, Wall Street "firms began to trade
against their clients for their own account,
such that now, the direct investment
activities of a firm like Goldman Sachs
dwarf their activities on behalf of outside
customers," I thought, whither Google,
Yahoo! and Amazon?”
37. “ecology teaches us that it takes a web of
cooperating species to create a truly rich
environment. Each of us depends on
thousands, if not millions, of other
organisms, each pursuing its own selfish
goals, yet somehow weaving a
cooperative web that, for the most part,
benefits all. I believe that open source has
many parallels to a functioning ecology.
Each developer builds for his own use,
and that of his friends, but also makes it
easy for collateral benefits to accrue to
others he or she doesn't know.”
42. Who Owns What
Chart Title?
Other
Infrastructure As a Service
Storage — —
Computation — —
Hosted SaaS Apps —
Media access
Music —
Video —
Books — — — — —
Web Content —
Photos — — —
Monetization
Advertising — —
Payment
Location
Maps & Directions — — —
Real Time Location Detection — —
Calendaring/Scheduling —
Social Graph — —
Communications
Email — —
Voice — —
Chat — —
Video — —
Sensor Management
Speech Recognition — —
Image Recognition — — —
Mobile Device OS —
Mobile Device Hardware —
Web Browser — —
Strong o ering
Medium o ering
Getting started
— Not on the board yet
43. Apple
The front-end device to beat
Rich media subsystems (music, video, books)
An app ecosystem that is the Web’s first real rival
as a platform
A new monetization engine for developers
Total aesthetic control and a vision of world
domination
Boatloads of cash
Weaknesses in the data subsystems that will drive
many future apps
A seeming failure even to understand the
importance of these data subystems. Witness
MobileMe
44. Google
Richest and most complete data subsystems of any of
the players
– Search, Advertising, Maps and Directions, Speech Recognition,
Automated Translation, Image Recognition, Video,
Communications (email, messaging), Payment
A front-end device play
A rich mobile app ecosystem
A monetization engine for developers
Unparalleled experience in algorithmic intelligence
Sophisticated strategic use of open source and open
standards
Boatloads of cash
Weaknesses
– The new anti-trust target
– Trying to own too much of the pie
45. Microsoft
Many of the same data assets as Google
– Search, Advertising, Maps and Directions, Speech
Recognition, Automated Translation, Image
Recognition, Video, Communications (email,
messaging), Payment
As the underdog, a willingness to partner.
Microsoft is no longer the one trying to own it all
Boatloads of cash
Weaknesses:
– Number two to Google in all the data subsystems
– Way out of the game in mobile devices (but coming
back!)
– The “strategy tax” from legacy businesses
46. Amazon
The leader in cloud computing infrastructure
The leader in the “thing graph”
Fabulous payment subsystem
Deep data and algorithmic intelligence capabilities
- but not tied to their monetization engine
Weaknesses
– Far less cash than rivals
– Weaker device play
– Strategy tax issues
47. Facebook
“The fox knows many things, but the hedgehog
knows one big thing.” -Archilochus
A platform strategy of adding value to other sites
A platform and monetization engine for developers
Deep data and algorithmic competencies
Weaknesses:
– None that aren’t being turned into strengths by
partnering
51. For more information
The Open Source Paradigm Shift (2003)
http://bit.ly/cKLSUP
What is Web 2.0? (2005)
http://oreil.ly/a0zT65
Web Squared: Web 2.0 Five Years On (2009)
http://bit.ly/kEKgs
Government as a Platform (2010)
http://opengovernment.labs.oreilly.com/
Ongoing commentary
http://radar.oreilly.com
http://twitter.com/timoreilly
http://buzz.google.com/timoreilly
Editor's Notes
Vizzini: Inconceivable! Inigo Montoya...
Let&#x2019;s do a little forward-looking speculation about image recognition.