The document provides an overview of software engineering concepts including what software engineering is, common development phases and paradigms, and various methodologies like waterfall modeling, prototyping, agile development, extreme programming, scrum, kanban, lean software development, and minimum viable products. Waterfall modeling is described as a traditional linear approach while prototyping allows for early user feedback. Agile methods value individual interactions, working software, and responding to change. Extreme programming and scrum are specific agile methods discussed in further detail.
The Waterfall Model is a linear sequential software development process where each phase must be completed before the next can begin. It has six phases: requirements, analysis, design, coding, testing, and maintenance. The advantages are that it is simple, easy to manage each phase, and works well for small projects with fixed requirements. The disadvantages are that it is inflexible, does not allow for overlapping phases, and changes later in the process are costly. The Waterfall Model is best for projects with stable requirements, clear specifications, and available expertise throughout the process.
Agile Development | Agile Process Models Here you are going to know What is Agile Development & What are Agile Process Models for the development of Software Product. What are different types of Agile Development, steps involve in Agile Development, XP, Scrum, Traditional Process Models with full text and animated description. Software Process Models defines a distinct set of activities, actions, tasks, milestones, and work products that are required to engineer high-quality software... For more knowledge watch full video... Video URL: https://youtu.be/3Lxnn0O3xaM YouTube Channel URL: https://www.youtube.com/channel/UCKVvceV1RGXLz0GeesbQnVg Google+ Page URL: https://plus.google.com/113458574960966683976/videos?_ga=1.91477722.157526647.1466331425 My Website Link: http://appsdisaster.blogspot.com/ If you are interested in learning more about topics like this so Please don't forget to like, share, & Subscribe to us.
Functional testing is a type of software testing that validates software functions or features based on requirements specifications. It involves testing correct and incorrect inputs to check expected behaviors and outputs. There are different types of functional testing including unit testing, integration testing, system testing, and acceptance testing. Testers write test cases based on requirements and specifications to test the functionality of software under different conditions.
Testing software is conducted to ensure the system meets user needs and requirements. The primary objectives of testing are to verify that the right system was built according to specifications and that it was built correctly. Testing helps instill user confidence, ensures functionality and performance, and identifies any issues where the system does not meet specifications. Different types of testing include unit, integration, system, and user acceptance testing, which are done at various stages of the software development life cycle.
Testing involves finding errors in a program. The goal is to assume a program contains errors and test to find as many as possible. Different testing techniques include white box testing by developers and black box testing by testers. Testing levels include unit, integration, system, and user acceptance testing. Developers and testers have different goals - developers want code to work while testers try to make code fail. Good development practices from a tester's view include doing own acceptance tests, fixing bugs, writing helpful error messages, and not artificially adding bugs. Good relationships between project managers, developers and testers help ensure quality.
There you can find about definition of agile model.Working of agile model.You can also find where to use agile model.Examples of agile model is also given here.
The document discusses the Software Development Life Cycle (SDLC), including its objectives, common phases and models. The key models described are waterfall, prototyping, spiral, RAD and agile. Waterfall is the classical sequential model but is inflexible. Prototyping and spiral address changing requirements through iterative cycles. RAD focuses on rapid development through reuse, workshops and early user testing. Agile methods emphasize speed, reduced formal processes and adaptability. The conclusion recommends RAD for mashup projects due to its support for iterative requirements changes and modular development.
The document discusses software quality assurance (SQA) and defines key terms related to quality. It describes SQA as encompassing quality management, software engineering processes, formal reviews, testing strategies, documentation control, and compliance with standards. Specific SQA activities mentioned include developing an SQA plan, participating in process development, auditing work products, and ensuring deviations are addressed. The document also discusses software reviews, inspections, reliability, and the reliability specification process.
The document discusses the waterfall model of software development. It describes the five phases of the waterfall model as requirements gathering and analysis, design, coding, testing, and maintenance. It provides details on the activities in each phase, including documenting requirements, designing logical modules, writing code, testing software, and maintaining the system. The waterfall model is advantageous for small projects but inflexible if requirements change, as it is a sequential process where each phase must be completed before the next.
This document provides an overview and agenda for a presentation on automation testing using IBM Rational Functional Tester. It discusses what automation testing is, why it is useful, and when it should be implemented. It also addresses common myths about automation testing and provides tips for successful automation. Finally, it covers features of IBM Rational Functional Tester, including how to set up a test environment and record scripts to automate testing.
An overview about various agile metrics - why to use them, what to consider when using metrics and various examples of suggested metrics
My 'Short History of Agile Software Development' presentation at the Innovation Campus, University of Wollongong. I only had 20 minutes to speak, so I did an overview of the origins of 'Software Engineering' ('68 NATO conference) through to some new and different approaches to software. Along the way I talked about the 'New New Product Development Game', Scrum, Extreme Programming, the Agile Manifesto and some thoughts about what the future holds.
The document discusses several software development life cycle (SDLC) models: - The waterfall model is a linear and sequential approach with distinct phases for requirements, design, implementation, testing, and deployment. It works well for projects with stable requirements. - The V-shaped model emphasizes verification and validation testing at each phase. It is suited for projects requiring high reliability. - Evolutionary prototyping involves building prototypes early and getting user feedback in iterations to refine requirements. It helps clarify unstable requirements. - Rapid application development (RAD) emphasizes user involvement and productivity tools to reduce cycle times. It is suited when requirements are reasonably well known. - Incremental development delivers partial systems in increments to get early benefits while allowing
This document provides an overview of agile methodologies and Scrum. It defines predictive and adaptive models, describing Waterfall as predictive and Agile as adaptive. It outlines key principles of Agile development, pros and cons, and describes common Agile methods like XP and Scrum. Scrum is described as considering both managerial and development aspects. Key Scrum roles, events, and artifacts like Product Backlog, Sprint Backlog and Increment are defined. Resources for learning more about Agile and Scrum are provided.
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Agile development focuses on effective communication, customer collaboration, and incremental delivery of working software. The key principles of agile development according to the Agile Alliance include satisfying customers, welcoming changing requirements, frequent delivery, collaboration between business and development teams, and self-organizing teams. Extreme Programming (XP) is an agile process model that emphasizes planning with user stories, simple design, pair programming, unit testing, and frequent integration and testing.
The document provides an overview of quality assurance and testing practices for agile projects. It discusses traditional and agile testing approaches, defines roles like testers and developers in agile teams, and outlines a test strategy including test planning, automation, and metrics. Key aspects of agile testing covered are testing throughout each sprint, the importance of collaboration, and ensuring quality is "baked in" through a whole team approach.
Agile software development is a group of software development methods in which requirements and solutions evolve through collaboration between self-organizing, cross-functional teams. It promotes adaptive planning, evolutionary development, early delivery, continuous improvement, and encourages rapid and flexible response to change. The Agile development model is also a type of Incremental model. Software is developed in incremental, rapid cycles. This results in small incremental releases with each release building on previous functionality. Each release is thoroughly tested to ensure software quality is maintained. It is used for time critical applications.
This lecture provides introduction to basic concepts of software engineering especially life cycle models, with there advantages and disadvantages.
The document discusses different programming team methodologies including: - System development life cycle (SDLC), which is used for large projects and includes waterfall models. It takes time but ensures high quality. - Agile methodology, designed for small projects, combines methods for faster development that changes with customer needs. - Extreme programming allows close communication between developers and customers so the software can change rapidly based on customer feedback. Overall agile methodologies seem to have advantages over SDLC and extreme programming by allowing faster development that can change with customer desires.
The document provides information on various software versions used for engineering drawings, documents, technical illustrations, web browsing and document viewing. It lists applications such as AutoCAD, CorelDRAW, Microsoft Office, Netscape Navigator and Acrobat software. It also provides a link for an up-to-date list of software versions.
Software development process models Rapid Application Development (RAD) Model Evolutionary Process Models Spiral Model THE FORMAL METHODS MODEL Specialized Process Models The Concurrent Development Model
The document discusses several software development process models including waterfall, iterative development, prototyping, RAD, spiral, RUP, and agile processes. The waterfall model is a linear sequential process while iterative development allows for incremental improvements. Prototyping allows users to provide early feedback. RAD combines waterfall and prototyping and emphasizes rapid development. Spiral model iterates through risk analysis, development, and planning phases. RUP is object-oriented and divided into cycles. Agile processes emphasize working software, incremental delivery, flexibility, and customer involvement.
The document discusses different types of software processes and models used in software engineering. It defines software and differentiates it from programs. It then explains key concepts in software engineering including the waterfall model, prototyping model, incremental/iterative model, and spiral model. For each model it provides an overview and discusses their advantages and limitations.
The document provides an overview of Agile development methods. It discusses what Agile is, why it is important, and how difficult it can be to implement. Specifically, it defines Agile as an iterative approach that emphasizes adaptation, incremental delivery, and collaboration. It then summarizes the Scrum framework, noting its core roles, meetings, and iterative process for completing work in short cycles.
This document provides an overview of software development life cycle (SDLC) models and their comparison. It discusses several SDLC models including waterfall, V-shaped, iterative, prototyping, RAD, spiral and agile. Each model is described in terms of its phases, advantages and disadvantages. The document also presents related work from other scholars and states that while agile was not fully extreme programming, using Scrum principles resulted in return on investment and lower costs. It proposes future work to identify knowledge sharing procedures and user-centered SDLC models that overcome limitations of existing approaches.
This document provides an overview of scrum as an agile framework for IT projects. It first defines what a project is and discusses different software development life cycles (SDLC) models like waterfall, V-shaped, prototyping, spiral, iterative, and agile. It then focuses on agile development, describing the agile manifesto, principles, and iron triangle. Finally, it introduces scrum as a common agile method and notes that scrum will be discussed in more detail in part 2 of the document.