Games vs networks_2006
- 1. Games VS Networks Isabelle Arvers Ecole Supérieure de l'Image Site de Poitiers 5 avril 2006
- 2. Jeux d’artistes en ligne Carlos Zanni, The Average Shoveler http://www.zanni. org/average .htm Samorost
- 6. Jodi, Sod, http: //sod . jodi . org/index .html
- 7. Jodi, Jet Set Willy, http: //jetsetwilly . jodi .org/ The Nerve Game http://www.vansowerwine.com/interactives/interactives.html#ng Selectpark, 9/11 Survivor http://www. selectparks .net/ Pac Mondrian http://pbfb.ca/pac-mondrian/ Brody Condon, Fake screenshots http://www.tmpspace.com/fakescreen/screenshots.php Marieke Performances live cinema 8 bits http://plot. bek . no/~vht/TSOVHT/p1 .htm Vigilance, Martin LeChevallier
- 8. Jeux Politiques Vagamundo, a migrant’s tale, Ricardo Miranda Zuniga http://www. ambriente . com/cart/ Mac Donalds Video Game http://www. mcvideogame . com/index .html Gonzalo Fresca, September 12 http://www. newsgaming . com/games/index12 .htm Anne Marie Schleiner, Velvet Strike http://www. opensorcery . net/velvet-strike/ Futurefarmers, cultivez votre conscience !
- 11. finger print maze, installation http://www. futurefarmers . com/survey/fingerprint2 . php Metapet, Natalie Bookchin
- 12. Code warriors Essai sur les code warriors http://www.petitemort.org/issue03/24_code-warriors/page2.shtml Infomera http://www. infomera .net/ http://club.net-art.ws/ http://www.subculture. com/
- 15. Ville comme terrain de jeu Festival come out and play http://www. comeoutandplay . org/games . php I love bees http://www. avantgame . com/ilovebees .htm
- 16. http://www. argn . com/cgi-bin/mt-search . cgi ? IncludeBlogs=1 & search=ilovebees Cell tagging http://www. brookeknight . com/turbulence/ Node Runners http: //noderunner . omnistep . com/
- 17. http: //homepage .mac. com/yuryg/wifiledefrance/PhotoAlbum21 .html Node Runners, Carlos Gomez de Llarena, Yuri Gitman
- 18. Au delà du machinima, art et théorie en réseau This Spartan Life http://www. thisspartanlife . com/ Flack Attack http://www. flackattack . org/faw/index . php ? title=Main_Page Machinima.fr http://www. machinima . fr/ Machinimag, Friedrich Kirschner http://www. zeitbrand . de/machiniBlog/blogger . php Person, Friedrich Kirschner http://www.person2184.com « The Awakening »
- 21. Tiffany Holmes:
"Arcade Classics Spawn Art? Current Trends in the Art Game Genre"
http: //hypertext . rmit . edu . au/dac/papers/Holmes . pdf Tilman Baumgärtel:
On a Number of Aspects of Artistic Computer Games http://www. medienkunstnetz . de/themes/generative-tools/computer_games/1/ Anne-Marie Schleiner et al:
Theme issue of the online journal Switch : Games
http: //switch . sjsu . edu/nextswitch/switch_engine/front/front . php ? cat=16 Expositions Computer Games by Artists (conçe par Tilman Baumgärtel) http://www. hartware-projekte . de/programm/inhalt/games_file_e/work_e .htm Trigger (conçue par Rebecca Cannon) http://www. selectparks .net/exhibitions/trigger/
Cracking the Maze (conçue par Anne-Marie Schleiner)
http: //switch . sjsu . edu/nextswitch/switch_engine/front/front . php ? cat=16 Breaking the Game, Workspace Unlimited http: //workspace-unlimited . org/breakingthegame/ http://www. workspace-unlimited . org/vwa_flash .html Breaking and Entering: Art and the Video Game http://www. pacewildenstein . com/Exhibitions/ViewExhibitionWork . aspx ?guid=f99f417e-7ff1-44fa-bf29-b4486b053160 Expositions conçues par Isabelle Arvers Playtime, Villette Numérique 2002 Mind Control, Banana RAM, Molle Valentina, Ancona, Italie 2004 Wifiledefrance, Paris, 2004 Reactivate, State Library of Victoria, Melbourne, Australie, 2004 No Fun, Hordaland Kunstener, Bergen, Norvège, 2005 www.isabelle-arvers.com Liens blogs et infos sur les jeux http://www.gamesareart.com/ http://games.slashdot.org/ http://blogs.guardian.co.uk/games/archives/2006/01/26/konami_invents_new_multimedia_experience.html http://blogs.guardian.co.uk/games/archives/2006/01/26/art_games_beyond_consumption.html#more http://www.joystiq.com/2006/01/20/art-games-a-primer/ http://www.seriousgames.org/index2.html http://etoychest.org/index.php?option=com_content&task=view&id=3568&Itemid=29
- 26. GAME OVER GAME OVER GAME OVER GAME OVER GAME OVER GAME OVER GAME OVER GAME OVER GAME OVER GAME OVER GAME OVER GAME OVER