This document outlines the history and growth of Xamarin from 2001 to 2016. Some key points include: - Xamarin was founded in 2011 and allows developers to build native mobile apps for Android, iOS, and Mac using C# and shared code. - Xamarin has grown from 200,000 developers in 2012 to over 1.1 million developers in 2016 with support for partnerships with Microsoft, IBM, and other companies. - Xamarin products have expanded from the initial Xamarin.iOS in 2011 to also include Xamarin.Android, Xamarin.Mac, and Xamarin.Forms for building cross-platform user interfaces with shared code.
The Android L Developer Preview introduced a plethora of new APIs for developers to take advantage of, including Material Design, notifications, and new animations, to name a few. Xamarin developers can access these new APIs right now with our recently announced preliminary support in Xamarin.Android. With Google expected to release Android L fully this fall, it will be increasingly important to take advantage of these new APIs and get your app up-to-date. In the slides from our Android L and So Much More webinar on Tuesday, September 16th, Developer Evangelist James Montemagno walks through the top new and updated APIs in the release. In addition to everything new in the Android L Developer Preview, he also covers everything new in the Google Play Services, Support Libraries, Android Wear, and Android TV SDKs.
A look at the business case and strategies for cross-platform development. Developing a mobile app for multiple platforms represents a major expenditure for businesses. Companies looking for a solution to decrease the total cost of mobile ownership through increased code reuse should look no further than Xamarin. Cross-platform development with Xamarin allows teams to create fully native apps using the same code base, Visual C#. Depending on the Xamarin platform, teams can reach as high as 90% code reuse in developing mobile apps for iOS, Android and Windows. Writing code once and drawing from the same library saves on code redundancy, upkeep and time. Learn how Xamarin development with Xamarin.Forms is transforming enterprise expectations around mobile development creation and maintenance costs.
Binary Studio MEET FOR IT gatherings: 5th of March 2016 our meetup was devoted to .NET platform and took part in Lviv, Ukraine. ,
This document introduces Xamarin.Forms, which allows developers to write native mobile apps for iOS, Android, and Windows using C# and shared code. With Xamarin.Forms, developers can build user interfaces with over 40 pre-built pages, layouts, and controls from shared code, while still getting native performance and integration on each device platform. The document outlines Xamarin.Forms' approach to code sharing and native integration, its included UI elements, and resources for documentation and samples.
Xamarin provides full code reuse with C# and the ability to access native platform APIs, but developers must learn multiple platforms. Cordova allows developing with web technologies like HTML and JavaScript across platforms with low performance. Titanium uses native APIs for better performance than Cordova but has limitations on libraries and complex apps.
Lecture for Binary Studio Academy (.NET group) by Vitaliy Ilchenko (.NET developer at Binary Studio) academy.binary-studio.com
The document discusses Xamarin, a Microsoft platform for building modern and performant iOS, Android, macOS, watchOS, and tvOS apps with .NET. It allows maximizing code reuse through a shared C# codebase while providing native performance and integration. Xamarin.Essentials is an open source mobile framework that allows constructing apps for iOS, Android, and Windows from a single shared C# codebase. Visual Studio 2019 improvements like faster build and deployment times are also highlighted. The document encourages attendees to get started with Xamarin development on visualstudio.com/xamarin.
Here provides insights into the growing importance of Xamarin app development for startups and reasons to partner with leading mobile app development company.
This document discusses different business models for apps, including paid apps with prices from 8 to 7,999 DKK, free apps that offer services or enable new business opportunities, and apps that generate revenue through digital content, subscriptions, advertising, or integrated purchases. It also provides examples of apps for each model like paid apps Mymo and TravAlarm or free apps ParkPark and Mapop. The document concludes by mentioning combinations of models are possible and thanks the reader.
Get started with enterprise mobility in this panel on Mobile DevOps moderated by Steve Hall, Director of Enterprise Mobility at Xamarin and featuring Roy Cornelissen, Lead Mobile Consultant from Xpirit, Derek Chan, Manager of the Mobile Competency Center at Alaska Air, Christian Durr, Mobile Software Development Manager at eBay Classifieds, and Joe Dan Galyean, VP of App Development at Cinemark. Learn the importance of Mobile DevOps and ways to improve your app release and management cycles, including industry perspectives on DevOps and the unique challenges faced when applying DevOps to mobile, especially given that the mobile ecosystem is fragmented with a large number of devices and operating systems that change frequently.
Microsoft loves Android developers. We have a lot of tools for them. This session presents a quick overview of these tools including cross-platform development in C# and Visual Studio thanks to Xamarin, Azure Mobile Services, the Windows Bridge for Android (aka "Project Astoria"), Hockeyapp analytics, Visual Studio Tools for Apache Cordova, and the Visual Studio Emulator for Android. We'll then dive deeper into the latter, covering drag & drop installation of apps, debugging apps from any ADB-compatible IDE, emulating hardware like GPS, cameras, accelerometers, battery, network radios, storage cards and more.
This document profiles Ibrahim Kivanç, a senior technical evangelist at Microsoft. It provides details about his background, including his education and work experience. It also discusses Internet of Things (IoT) opportunities and Microsoft's approach to IoT, including connectivity, data analytics, and defining the IoT opportunity. Finally, it summarizes Microsoft's IoT platforms and tools for developing IoT solutions across devices.
FATbit Technologies provides advanced mobile app development services for native apps (iPhone & Android). We are a team of extremely passionate and creative designers, developers and testers who strongly believe in the culture of converting your vision into reality. We build intuitive and cost-effective mobile apps for industries such as e-commerce, finance, entertainment, sports, education, and real-estate. With a vow to deliver only quality apps, FATbit becomes a prestigious name in the app market of various countries. Our elite portfolio of clients is a mirror to our capabilities and efficiency.
React Native vs. Xamarin vs. Ionic vs. Flutter. check out which is good for Cross-Platform Mobile App Development. https://www.apptunix.com/blog/frameworks-cross-platform-mobile-app-development/
Rhodes is a framework that allows developers to write mobile apps once using HTML and Ruby and deploy them across multiple smartphone platforms like iPhone, Android, BlackBerry and more. It uses a model-view-controller approach and allows for features like GPS, contacts integration and push notifications. Rhodes apps can be developed locally or using RhoHub, a hosted development environment, and deployed over-the-air via RhoSync.
Rhomobile is a smartphone app framework that allows developers to write apps once using HTML, Ruby, and a MVC framework and deploy them across multiple smartphone platforms. It offers features like offline data sync, access to device capabilities, and a hosted development environment to build apps without installing SDKs. Rhomobile's Rhodes framework is free and open source while commercial support and server licenses start at $1,000 and $10,000 per app respectively.
Slides of my presentation about Migrating your Xamarin.Forms mobile apps to .NET MAUI at .NET Conf Bhubaneswar community event
Silicon Valley iOS Developers meetup (18-Apr-16) talk about using Xamarin to develop iPhone apps in Visual Studio with C#.
This document provides an overview of Xamarin and MVVMCross for building cross-platform mobile apps using C# and .NET. It discusses how Xamarin allows sharing of C# code across iOS, Android and other platforms while providing full native API access. It also introduces MVVMCross, an MVVM framework that works with Xamarin to further facilitate code sharing and separation of concerns across mobile platforms. Sample code is provided to demonstrate these concepts.
Xamarin allows developers to build native iOS, Android, and Windows apps using C# and shared codebases. Developers can use Visual Studio on Windows or Xamarin Studio on Mac to build apps that share a common C# backend while having truly native UIs. Xamarin's tools include Xamarin.Forms for building cross-platform UIs, test frameworks, and services for distributing, getting feedback, and monitoring apps in the wild. Xamarin allows building mobile apps faster by sharing significant code across platforms while still delivering high performance native experiences.
The document discusses the future of mobile apps and the Xamarin platform. It introduces Xamarin as a way to build native iOS and Android apps using C# and shared code, covers developing apps for iOS and Android with Xamarin, and discusses testing apps and monitoring app usage with Xamarin tools. The presentation includes code samples and demos of creating mobile apps with Xamarin.
Building native applications across multiple platforms is hard. iOS requires knowledge of Xcode, the iOS SDK and Objective-C or Swift. Android requires Eclipse (or Android Studio), the Android SDK and Java. The Windows 10 Universal Windows Platform requires Visual Studio, C# and the WinRT SDK. Are we really expected to learn all of this? You can take the HTML5 & Cordova route, but not all apps should be built using a hybrid approach. If you want to create a truly competitive app with a premium experience, you’ll need to go native. Fortunately, there is a way you can share a lot of your code across mobile platforms and do so using the C# language you already know and love. Xamarin is a powerful toolset that allows developers to write native Android and iOS apps using C#, thanks to the Mono framework – an Open Source project that brings the C# language and .NET to other platforms. This session explores how you can build cross-platform applications for iOS, Android, and Windows using C#. You’ll learn how to get started with a sample cross-platform solution, which tools you can use, how to design a proper user interface for each platform and how to structure your projects for maximum code reuse. We’ll also look at how you can share UI code with Xamarin.Forms. Native mobile development doesn’t have to be so hard. Come learn how your .NET skills can be transformed for true cross-platform development.
The mobile landscape continues to expand and evolve at a rapid pace. Users expect great native experiences in the palm of their hands on each and every platform. A major hurdle for developers today is the separate programming language and tools to learn and maintain for each platform. Even if you tackle the burden of learning Objective-C, Swift, or Java, you'll still have to manage multiple code bases, which can be a nightmare for any development team large or small. It doesn't have to be this way as you can create Android, iOS, Windows apps leveraging the .NET framework and everything you love about C#. In this session, you'll learn about the technology that Xamarin offers and how it works to enable developers to leverage a shared C# code base across all mobile platforms. You'll walk through developing, designing, deploying, and optimizing your first mobile apps for iOS, Android, and Windows from a single code base. You'll even see how to share more code with Xamarin.Forms, which enables you to build native UIs for iOS, Android and Windows from a single, shared C# codebase. You will walk away with the knowledge to build cross platform mobile app with C# features such as LINQ, async/await, events, and delegates and inside of both Visual Studio and Xamarin Studio.
Xamarin 4 was just announced including some amazing new features and enhancements including the all new Xamarin Mac Agent and Xamarin.Forms 2.0 for enterprise grade mobile development, the brand new Test Recorder, and free crash reporting with the General Availability of Xamarin Insights. This month we will take a look at all the new enhancements into iOS and Android Development in C# with Xamarin and all of the latest features that were just released. There will be something for everyone in this content packed meetup no matter if you are new or have been developing with Xamarin for some time.