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Questions tagged [mono]

Mono is an open source implementation of .NET that runs on many platforms, including Linux, Mac OS X, and Windows. This allows running .NET applications on platforms other than Windows with little to no modification. Do NOT use this tag for questions about Java/Spring - use [spring]/[java] instead.

mono
0 votes
0 answers
9 views

Unity - My MS 4.8 DLL works however MS ADOMDNet client fails with 'Method not implemented'

(I posted this on the Unity Android forum and no replies yet so I thought I'd also add here). I've dug around the web a lot and tried various things. I have written my own C# DLL to communicate with ...
TilleyTech's user avatar
0 votes
0 answers
27 views

What Machine Type does 0xEC20 indicate in a PE file?

In the Windows PE file (Portable Executable) file format, the 16-bit field right after the PE\0\0 signature of the PE header is the "Machine Type" field. Microsoft currently lists about 30 ...
hippietrail's user avatar
  • 16.7k
0 votes
0 answers
39 views

Using Pyadomd with Mac (or alternate way to query SSAS)

I'm trying to query data from a SSAS data model. A coworker shared some code what works on Windows and looks pretty similar to the documentation on the pyadomd docs which looks something like this: ...
Karla's user avatar
  • 56
0 votes
0 answers
19 views

Mono C#, SendMessage does not fired or WndProc can not catch

I tried to send a message in the thread environment to main handle window. but does not fired or can not catch the specified event messages at all. [DllImport("user32.dll")] public static ...
user3627127's user avatar
-1 votes
0 answers
25 views

defaultIfEmpty is not working eventhough my object is empty/null

defaultIfEmpty is not working eventhough my object is empty/null. I initilized list with both empty and null. In both the scenrios defaultIfEmpty is not invoked. It is failing at the following ...
Thiagarajan Ramanathan's user avatar
0 votes
1 answer
40 views

Calling `pod install` from a System.Diagnostics.Process

When we build our Unity project for iOS, it generates an Xcode project which uses Cocoapods. I'm trying to make a build post-process script (C#, running in the Unity Editor) that edits the Podfile and ...
Kevin's user avatar
  • 324
0 votes
0 answers
43 views

.NET Android Mono crash (mono_runtime_invoke_checked, mono_assembly_request_byname)

This appears to happen most frequently in Android 13 then Android 14 and Android 12 much less frequently. I'm not sure what the problem could be, however it appears to have started at the beginning of ...
radostin dimitrov's user avatar
0 votes
0 answers
27 views

Running a .NET application from a SMB share on Mint (using Mono)

I have a .NET (framework) application that I have been able to run, from a Network Share, on a laptop running MINT, by simply installing the "Mono-Complete" package. However, what I'm trying ...
da_jokker's user avatar
  • 994
0 votes
1 answer
30 views

Can i delete mono.android from my xamarin.ios project?

in visual studio 2022 using xamarin i have a .sln (3 projects: my backend project, myapp.android, myapp.ios) when i build my ios app in release mode, in my folder release, i can find mono.android and ...
Matteo Persichini's user avatar
1 vote
1 answer
61 views

Error in webflux webclient with response 200

I am creating an example usisng spring boot webflux that is super simple. Two services and one of them call reactively two times the service of the other. Bascially one controller of the flights "...
Gabriel García Garrido's user avatar
0 votes
0 answers
61 views

Force WinForms ListBox to recalculate all item heights in Mono Project

I'm trying to run a winforms project through mono and found a bug/difference with the ListBox implementation. I've used the answer to this Question to increase the height of individual items and ...
Vlad Stefan's user avatar
1 vote
1 answer
30 views

GameObjects fall downwards in Unity when they should MoveTowards spaceship

I'm making my first C# game/program with Unity. Basically, the meteoroids should move towards the spaceship but they lose velocity and start falling downwards. The code below worked before I added the ...
Harley's user avatar
  • 1,494
0 votes
0 answers
24 views

running mstest using mono on linux

I have found similar questions, but nothing seems to work for me. We have a mono environment set on linux by another team. This one unfortunately has no .net sdk inside it. We try to migrate some .net ...
Paramar's user avatar
  • 307
0 votes
0 answers
30 views

Mono's officially supported react native package throws error when using expo router

Error: Couldn't find a navigation context. Have you wrapped your app with 'NavigationContainer'? See https://reactnavigation.org/docs/getting-started for setup instructions. I keep getting the error ...
Toluwalope23's user avatar
0 votes
0 answers
61 views

Embedding Modern .NET Mono in a native application?

I'm trying do what is described in the title by building .NET Runtime repo, but only the Mono version of it. I don't know how embedding the old Mono in https://github.com/mono/mono differs from ...
purepelmen's user avatar

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