I've been trying to commit my Unity game project to a private repository on Github with my Mac for a while, however it doesn't seem like that's possible as every time I've tried, it fails mid way through when I try to push. I'm an artist and have had trouble with git in the past, so I had my programmer friend look it over and attempt to do it via terminal yesterday. All was going well and it actually finished to 100%, but then this happened.
We're not sure what exactly the problem is. We do highly suspect that the project's size is a factor. My project is currently around 4 - 5GB in total, however I had this problem still back when it was less than that. He recommended I ask Stack Overflow, so here I am. Anyone have a clue what's going on?