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In the video games Star Trek: 25th Anniversary, Star Trek: Judgement Rites, and Star Trek: A Final Unity, the away teams are explained very rationally - e.g. Kirk commanded the team, Spock provided physical scientific knowledge, and McCoy biological sciences.

But I want to know who was most typically sent down to unknown worlds on TNG and why?

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    I really can't be bothered to go through all 178 episodes counting who was on the away teams.
    – Valorum
    Commented Oct 10, 2014 at 22:23
  • Probably many fewer than that would have to be reviewed for unknown worlds. TNG didn't do much exploration.
    – Kyle Jones
    Commented Oct 10, 2014 at 23:38
  • 2
    @Richard: you, sir, are what we call a lightweight. Commented Oct 11, 2014 at 16:44
  • 2
    @PaulD.Waite - I hate it when real life gets in the way of a good answer.
    – Valorum
    Commented Oct 11, 2014 at 16:50

3 Answers 3

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Without going through every episode and tallying them up, a few trends can be confidently stated:

  • Riker leads - Our very first introduction to Riker as a character, in the pilot episode of TNG, has him putting his foot down about Picard not going on away missions. In many ways, Riker filled the narrative space that Kirk had held in TOS, much more than Picard did: Riker was the "adventurer" archetype, the handsome young heartbreaker who loved a challenge. Riker is most often in charge of away missions throughout TNG.

After that, TNG takes a much more specialized approach to away missions (and really most ship operations) than TOS did. Away teams are less traditional, and more tailored toward the needs of the operation:

  • Data does general science, but Geordi does tech - Most away missions will have one or the other of these two, depending on the nature of the mission. If it has to do with repairs or analysis of equipment or a ship, Geordi will go, otherwise Data tends to handle it.

  • If there's danger, bring your Security Chief - First Yar, then Worf would traditionally join away missions into dangerous or hostile territory. If it's a really scary spot, they'll bring some muscle with them.

  • When in Rome, bring Troi - Diplomatic missions almost always had Troi among the team, so they could use both her Betazoid abilities and her general tact.

  • Doctors only when needed - Pulaski and Crusher are occasionally brought along "just in case," but generally they are called in only when someone (Enterprise crew or local) has already been injured.

  • Picard for ceremonies, pleasure, or archeology - The Captain (per Riker's insistence) tends to stay on the ship, but he can reliably be seen on-world if there are ceremonies or events to attend, if he's on vacation, or of there's an awesome old-thing that he can't resist checking out. That ol' amateur enthusiast, Picard...

This is all a part of TNG's generally more "professional" style: TOS had more of a free-wheeling adventuring structure, while TNG played much more into the naval traditions and other daily necessities of serving on board a starship. As such, the away missions were made up less of "our heroes," and more of the officers needed for a given mission.

Also, Roddenberry and the showrunners took a number of steps to minimize the "redshirt effect," where every away mission would involve a few untouchable stars and some cannon-fodder. For example, they killed Yar because the actress wanted off the show, but I've heard accounts that they did it on an away mission to keep the audience from thinking that anyone was safe during such scenes. Another part of that effort was shaking up the lineup of any given away mission, and sending more main characters on away missions to minimize the disposable extras.

But if you're looking for a specific count of each character's participation in away missions, I think you might need to spend some time on Netflix.

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As you say, away teams are picked based on the expertise of members of the senior staff. Data would be science, Geordi engineering, Crusher medical, Troi for diplomatic things, Worf/Tasha for security, with Riker commanding.

As for the unknown worlds part, most weren't unknown, as far as I remember. Most of the stuff they did was within Federation space. Those that were unknown at the very least had some known about them, enough to determine who to send down. Most Star Trek stuff isn't so much about exploring unknown worlds. In TNG it's mostly diplomatic.

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Most of the time, it's Riker as the leader, Data as the science officer and Geordi for a tech or fighting scene

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  • .......and why?
    – Null
    Commented Mar 25, 2015 at 1:04

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