All Questions
Tagged with gm-preparation campaign-development
12
questions
1
vote
0
answers
57
views
When writing and preparing a campaign should I include all the side stories and all possible encounters? [duplicate]
I have worked out an entire world with a story and several side stories (they'll be optional) should I just put them in the middle of the story of where they'd be available or should I put them into a ...
23
votes
5
answers
6k
views
How can I deliver in-universe written lore to players without it being dry exposition?
I DM for a D&D (5e) group in a custom campaign setting which I worldbuild as we go. One of my players is very much interested in the history and lore of the world and often tries to find out bits ...
8
votes
2
answers
531
views
When do you Move for Front Dangers and how do they take effect?
I'm prepping for the second session of my first Dungeon World campaign and so I'm studying the Fronts/Dangers system. The basic concept makes sense as a way to help organize a more over-arching ...
27
votes
5
answers
2k
views
How can I keep surprising my co-GM when he's playing in my campaign?
I recently started a D&D 5e campaign with my gaming group and one of my friends has decided he wants to GM also. The setting we're playing in is a homebrew setting; I created the general outline ...
8
votes
3
answers
478
views
Limiting player freedom in introductory scenarios
As discussed in Would GURPS be a good choice for a non-magic, 19th century tech level, roleplay focused campaign?, I am planning to introduce a couple of friends to pen & paper tabletop RPGs. I am ...
10
votes
3
answers
2k
views
How to manage play in a zombie RPG pre outbreak
I am planning on starting my newest campaign about the end of the world: a Zombie Apocalypse, with the game starting before the outbreak has occurred. Every zombie RPG I have encountered so far has ...
34
votes
2
answers
4k
views
How can I manage my campaign digitally, without using a screen at the table?
For big campaigns I keep my campaign information — maps, keys, session notes, reference tables, etc. — in binders and duotangs which I can reference and annotate at the table. Their content only ...
28
votes
8
answers
2k
views
Overcoming setting complexity paralysis as a GM
The problem
What are the best practices to overcome that certain “complexity paralysis” that may strike a GM when trying to learn and immerse himself in a setting that has a lot of intricate ...
9
votes
3
answers
4k
views
Structure for a political sandbox game
I am looking for a fairly structured approach to creating, preparing for, and running a political game.
To be more precise, I am looking for the following:
A structured approach or even a game ...
7
votes
1
answer
182
views
How can I balance and blend spotlight time between PCs of different Lodges?
Recently, one of the players in my Werewolf game has taken on the Lodge of Spires, which is effectively "Batman: The Lodge". One of the benefits of this lodge (for those who don't play, consider a ...
46
votes
9
answers
28k
views
How do I run a successful and engaging campaign without combat?
I'm thinking of starting my own campaign with a few of my friends with me as DM, primarily because I wasn't extremely impressed with the campaign my friend was DMing. When I started thinking about the ...
10
votes
4
answers
3k
views
How do you create a good Adventuring Guild charter?
I'm planning on using established guilds as npc rivals. The player characters start out as nobodies, in some cases as slaves, and will eventually have the opportunity of starting up their own guild (...