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Questions tagged [freeform]

For questions primarily about freeform roleplaying, a style of gaming that uses a drama-based resolution system instead of a hard-and-fast rules system. It is common among forum and IRC-based games, where dice and maps have been traditionally more difficult to come by and regulate.

32 votes
4 answers
1k views

How can I ease a player into a table when they expect a hierarchical GM-player structure, and find none?

I am running a game with long-term established players. Our group numbers five, including myself. We have a very clear non-adversarial, non-hierarchical GM-player dynamic: we tell a story together, ...
Slate's user avatar
  • 574
6 votes
0 answers
225 views

How do I ditch combat mechanics? [closed]

How can I run combat encounters with the least amount of combat mechanics, while still keeping my players engaged? I'm very intentional with my GM-ing choices, and combat-mechanics as an extended ...
Justin St-Amant's user avatar
6 votes
3 answers
266 views

How can I set up interactive spoilers for a PBP?

I am setting up a Play by Post forum to manage a large mystery/exploration based campaign. But I want to set up a way to give the players a direct response when they perform a suggested action that ...
Tridon343's user avatar
5 votes
1 answer
174 views

How can I encourage more proactive players to distribute information they have gathered to other involved players?

I am preparing to run a larger plot via a MUSH that will involve several scenes, but the players between the scenes might change, so not everybody will have the same information when joining scenes. ...
Trish's user avatar
  • 45.1k
6 votes
0 answers
167 views

Adapting a gamebook to multiple players [closed]

This is my first question, so I am truly sorry if it is nonsense. I am a newbie to RPG, however, I used to play gamebooks (Fighting Fantasy) and I really enjoyed them. I want to test if my group of ...
Lucas's user avatar
  • 61
4 votes
0 answers
293 views

What to do next after pulling a punch as the GM? [closed]

TL; DR: I just bailed my player out of a dangerous situation with plausible but still apparently contrived GM intervention. How do I follow that up with an action or situation that will preserve the ...
user289661's user avatar
8 votes
2 answers
586 views

How can I motivate my players' characters to explore, when they have teleportation?

My group and I are playing a Superhero Campaign. We are using the Fantasy Flight Games Roleplaying system used in their Star Wars series, with a mixture of the Marvel Heroic Roleplaying. In the Marvel ...
Jeseetv's user avatar
  • 125
22 votes
6 answers
4k views

What is the general term for a tabletop RPG with no conventional game mechanics?

Playing a tabletop RPG usually assumes using specific game system — character sheet and statistics, conflict resolution mechanics, particular dice rolls and other conventional rules like "in order to ...
enkryptor's user avatar
  • 70.3k
5 votes
1 answer
585 views

What to do with a fellow player who tries to control NPCs I introduce?

I'm doing a text-based freeform roleplay with just one other person right now and there's couple of things that they do that bothers me. They started controlling an NPC I introduced without even ...
Mosaic's user avatar
  • 59
11 votes
3 answers
1k views

How to deal with a know-it-all player in a Second Life–based freeform RPG?

I'm a first time poster on this stack but have been using it to help out with some online text-based RP. A new player in our Second Life roleplay group is coming in fresh to the online world. He is a ...
pfifo's user avatar
  • 121
12 votes
1 answer
689 views

What is jeepform / vi åker jeep?

Some games are occasionally termed jeepform. I have also encountered the Swedish phrase "Vi åker jeep" (We travel with/by jeep), which seems to refer to the same thing. There is even a website, which ...
Tommi's user avatar
  • 10.3k
5 votes
1 answer
573 views

How can I arbitrate freeform RP in a manner more biased towards inarticulateness?

A friend of mine made a shortish Pokemon RPG module for one-on-one play. The module turned out incredibly well and everyone in our extended RPG group has now played it (and each time the supplemental ...
Please stop being evil's user avatar
2 votes
1 answer
3k views

I am building a homemade RPG and i want to implement a completely freeform magic system [closed]

I have decided to venture into building a completely tweakable magic system based on a new set of game mechanics entirely of my own making. The system is skill-based (As opposed to stat-based, if you ...
Andrea Campisano's user avatar
9 votes
0 answers
743 views

I miss social cues when roleplaying. How can I get better at not missing them? [closed]

I know, and have been told, that I miss social cues when roleplaying. This isn't a terribly huge deal when the social contract is well-set and explicitly communicated or the gameplay doesn't rely ...
Shalvenay's user avatar
  • 11.1k
4 votes
2 answers
415 views

Is there a way to frame narrative management as in-character/without leaving Character Stance?

First, for those who aren't familiar with my situation, this stems from the same environment as this previous question and its predecessors -- an online persistent world/proto-MMO used largely as an ...
Shalvenay's user avatar
  • 11.1k

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