Questions tagged [freeform]
For questions primarily about freeform roleplaying, a style of gaming that uses a drama-based resolution system instead of a hard-and-fast rules system. It is common among forum and IRC-based games, where dice and maps have been traditionally more difficult to come by and regulate.
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How can I ease a player into a table when they expect a hierarchical GM-player structure, and find none?
I am running a game with long-term established players. Our group numbers five, including myself. We have a very clear non-adversarial, non-hierarchical GM-player dynamic: we tell a story together, ...
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0
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How do I ditch combat mechanics? [closed]
How can I run combat encounters with the least amount of combat mechanics, while still keeping my players engaged?
I'm very intentional with my GM-ing choices, and combat-mechanics as an extended ...
6
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3
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How can I set up interactive spoilers for a PBP?
I am setting up a Play by Post forum to manage a large mystery/exploration based campaign. But I want to set up a way to give the players a direct response when they perform a suggested action that ...
5
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1
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How can I encourage more proactive players to distribute information they have gathered to other involved players?
I am preparing to run a larger plot via a MUSH that will involve several scenes, but the players between the scenes might change, so not everybody will have the same information when joining scenes. ...
6
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Adapting a gamebook to multiple players [closed]
This is my first question, so I am truly sorry if it is nonsense.
I am a newbie to RPG, however, I used to play gamebooks (Fighting Fantasy) and I really enjoyed them.
I want to test if my group of ...
4
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What to do next after pulling a punch as the GM? [closed]
TL; DR:
I just bailed my player out of a dangerous situation with plausible but still apparently contrived GM intervention. How do I follow that up with an action or situation that will preserve the ...
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2
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How can I motivate my players' characters to explore, when they have teleportation?
My group and I are playing a Superhero Campaign. We are using the Fantasy Flight Games Roleplaying system used in their Star Wars series, with a mixture of the Marvel Heroic Roleplaying. In the Marvel ...
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What is the general term for a tabletop RPG with no conventional game mechanics?
Playing a tabletop RPG usually assumes using specific game system — character sheet and statistics, conflict resolution mechanics, particular dice rolls and other conventional rules like "in order to ...
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1
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What to do with a fellow player who tries to control NPCs I introduce?
I'm doing a text-based freeform roleplay with just one other person right now and there's couple of things that they do that bothers me.
They started controlling an NPC I introduced without even ...
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How to deal with a know-it-all player in a Second Life–based freeform RPG?
I'm a first time poster on this stack but have been using it to help out with some online text-based RP.
A new player in our Second Life roleplay group is coming in fresh to the online world. He is a ...
12
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1
answer
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What is jeepform / vi åker jeep?
Some games are occasionally termed jeepform. I have also encountered the Swedish phrase "Vi åker jeep" (We travel with/by jeep), which seems to refer to the same thing. There is even a website, which ...
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How can I arbitrate freeform RP in a manner more biased towards inarticulateness?
A friend of mine made a shortish Pokemon RPG module for one-on-one play. The module turned out incredibly well and everyone in our extended RPG group has now played it (and each time the supplemental ...
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1
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I am building a homemade RPG and i want to implement a completely freeform magic system [closed]
I have decided to venture into building a completely tweakable magic system based on a new set of game mechanics entirely of my own making.
The system is skill-based (As opposed to stat-based, if you ...
9
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0
answers
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I miss social cues when roleplaying. How can I get better at not missing them? [closed]
I know, and have been told, that I miss social cues when roleplaying. This isn't a terribly huge deal when the social contract is well-set and explicitly communicated or the gameplay doesn't rely ...
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Is there a way to frame narrative management as in-character/without leaving Character Stance?
First, for those who aren't familiar with my situation, this stems from the same environment as this previous question and its predecessors -- an online persistent world/proto-MMO used largely as an ...