All Questions
33
questions
5
votes
2
answers
191
views
Aspect Permissions and combat
This question and this other question have excellent answers describing the concept of "aspect permissions". To summarize my understanding of the answers, they explain that aspects shift the ...
9
votes
3
answers
451
views
Where Are (Narrative) Aspect Permissions Comprehensively Covered?
Repeatedly, in the context of discussions and questions, including questions asked here, I keep running into the topic of Aspect Permissions. To further clarify, I'm talking not about Extras, nor ...
10
votes
1
answer
450
views
What makes Aspect ↔ Boost conversion Stunts worthwhile?
There are multiple Stunts that, under certain conditions, either convert a Boost to an Aspect, or an Aspect to a Boost (usually without changing the number of free Invocations). Now, I know that ...
8
votes
3
answers
239
views
When should Passive Opposition be 'free', and when should it cost a FP to create from an Aspect?
I've asked this elsewhere before, and am still in search of an answer that will give me clear guidelines for making such decisions in actual play (whether as a GM or as a player who's making up a part ...
4
votes
1
answer
506
views
Identifying and invoking enemy aspects
In Fate Core i know that you can invoke the aspect of your enemies against them like making someone who has Trouble Controlling Strength get the Aspect Overextended by invoking it and saying due to ...
13
votes
1
answer
536
views
Is using compels to create aspects precedented and balanced?
I recently watched an abridged playthrough of a one-session Fate Core game on Tabletop.
In the session, the GM, Ryan Macklin, uses a version of compel I haven't seen before. Macklin essentially hands ...
8
votes
3
answers
668
views
When does an aspect influence the situation?
Let's say there is a slimy floor aspect in the scene. When exactly would this property of the floor be used?
Always - for example all characters have some trouble with moving.
Only when someone ...
8
votes
2
answers
331
views
Does "everything is an aspect" conflict with Fate philosophy?
For a while now, a group I play with has slowly slipped into a mode of accepting the fact that the GM cannot possibly declare all pertinent details of a scene aspects.
This developed from the notion ...
9
votes
1
answer
314
views
Can you use create advantage to get a free invocation more than one time on the same aspect?
Let's imagine a scenario were the player doesn't want to spend fate points on a combat, so he want to stack several free invocations to go for a big hit in a conflict.
This conflict happens on a old ...
7
votes
3
answers
751
views
New to Fate: how to manage all aspects at play
Newbie Fate GM here, I will soon GM my first ever session. Seeing how important being aware of all aspects at play at any given scene is, how do you keep track and announce all the various aspects ...
8
votes
2
answers
381
views
How long do Boosts stay around, if not invoked immediately or obviated by situation-change?
I have looked in several different Fate games' rulebooks, including Fate Core, DFRPG, Atomic Robo, FAE, and Jadepunk, which all describe Boosts as temporary Aspects you get to invoke for free, one ...
4
votes
2
answers
206
views
What is the difference between Aspects and Invocations?
I'm trying to master Fate core (and probably Dresden Files) for a group because I'm usually the gm, and I'm having a little trouble understanding a few of the mechanics.
What's the difference between ...
11
votes
3
answers
2k
views
What are the mechanics of removing a "create an advantage" aspect?
Say a character fails to defend against a "create an advantage" action. They now have a situational aspect on them. If they do nothing about it, it'll go away at the end of the scene or whenever it ...
9
votes
1
answer
187
views
Can aspects function as "New Action" stunts?
The most basic option for a stunt is to allow a skill to do something
that it normally can’t do. (FC89)
But can an aspect do that too? Aspects are supposed to be permissions for certain types of ...
5
votes
1
answer
316
views
Can I use non-aspects as narrative permissions?
I'm finishing up my Legend of Zelda Fate Core campaign, and I'm still trying to get a feel for how items should be represented. I know that Fate isn't a game where inventory and money are well-tracked,...