One of my backup characters is a level 10 gnome artificer and has some self made magic items, but I roleplay it as if it's a technological swiss army knife with different functions with 3 buttons. (using an item interaction to switch modes)
By default the item is her tinkers tools (artisan tools).
The 1st button turns the item into a stim-pistol, giving her the ability to use the healers kit from 30 ft. away.
The 2nd button turns it into a tiny taser-pistol infused with repeating shot which uses intelligence for to hit with a 1d4+int dmg modifier, with as a special effect: (recharge 5-6) When you hit a creature with your taser pistol, it must succeed on a constitution saving throw of 18 (8+int+PB+1) or be paralyzed until the end of their next turn.
The 3rd button turns it back into her default item
I was wondering how rare the stim-pistol and the taser-pistol would be individually (ignoring the fact that the DM allowed me to infuse the taser for the rule of cool).