Go is a game of black and white pieces on a lattice of $19\times 19$. Pieces have liberty by having empty spaces next to them and are killed if the liberty are occupied by the opponent. Pieces are connected if they are next to each other (vertical/horizontal connection only, not diagonal connection) and share their liberty.
For the problem, we assume it's played on an infinite lattice $\mathbb{Z}^2$.
The problem is, for $n$ pieces, what is the least liberty they can have? for example, for two pieces, we can make it like XX and there will be $6$ liberty, make it XOX then $7$, and XOOX then $8$. Then the answer is $6$. Here is the construction for small numbers.
we have a conjecture on OEIS saying that the answer is $2+\lceil\sqrt{8n-4}\rceil$. But It doesn't have the proof, or at least I didn't see it.
I have some trivial thinking about the problem:
This minimum value must exist and can be reached. Since they are all integers, this is obvious.
The pieces must be connected. For situations where they are not connected, connecting them can reduce the amount of liberty. (Edit: for $n=2$, this is incorrect, because the direct or diagonal connection both give $6$, meaning the proof is invalid. Probably the statement is "it has to be connected or 'connected' diagonally, and we can always find a connected construction if a non-connected solution exists." And for greater $n$, this statement should be right. But I can't yet prove it.)
For a shape of $n$ pieces, you can always take away a piece from the edge and achieve the same number of liberty or less. This is not obvious enough because you have to choose "convex" edges, otherwise he will actually have more liberty. We need to prove that there is always a point that can be taken away so that the number of liberty does not increase. Our idea of proof is: if all the pieces are "concave", the number of pieces will explode to infinity. First, when taking away a piece, we check whether there are pieces in all four directions. For example, the piece's coordinates are $(a, b)$, then we check $x<a, x>a, y<a, y>a$ whether there are pieces in the four regions. Once there are no pieces in one of the regions, then this is the piece we want to take away, since at this time, there are only three positions around the piece that can affect the changes of liberty upon removal. Just enumerate all possibilities. And if there are always pieces in the four directions, we will find that the distribution of pieces is unbounded, which contradicts with the finite number of chess pieces.
This sequence is constant or increasing. This is a corollary of 3.
The chess shape that reaches the minimum value should have no eyes (meaning holes inside the shape), and even if it does have eyes, there will be a solution without eyes. For the case where there are eyes, just remove a piece from the edge and fill in the eyes (this is also a corollary of 3).
Can anyone figure out or find the full proof?