Most sphere/circle/square-packing problems are interested in the highest possible packing density, or the average density of a random packing. I am interested in what is the worst that one can do, for circles, squares, etc. For nontriviality, I am assuming the packing is maximal, in the sense that no one shape can be added to the packing anywhere without overlapping some shape that already exists.
Given a plane shape $S$, what is the (limiting) smallest possible packing density of a maximal packing of the plane with the shape $S$?
For squares, I thought at first that the answer might be $1/2$, as the following picture indicates.
But after thinking about it a little longer, I realized you could get as low as $1/4$, as the following image shows. I am not sure if this can be improved upon.
And what about circles, and other shapes?
Edit: I just realized that the square can't be as far apart as in the above picture, or else you could fit a rotated square in the white space between four squares. If the radius of the squares is $1$, then the distance between them needs to be less than $\sqrt{2}$ to prevent this, which gives a density of $4/(2+\sqrt{2})^2 \approx 0.34314\ldots$
least efficient square packing
. $\endgroup$