I was messing around with some of the "Challenge" missions and discovered a Protoss a mechanic that I don't quite understand (Protoss is my least played race by far, so sorry if this is a basic question).
When I attempt to blink stalkers using the shift-queuing method, I usually end up leaving some stalkers behind. It's odd that sometimes all stalkers will properly blink but sometimes I'll end up leaving somewhere between 1-3 stalkers behind. The unpredictability is unsettling...
Mechanically, I'm going through the following 3 steps, which I believe are the correct ones:
- First, I select the stalkers, right-click on the location from which I want to initiate the blink
- Then I press Shift + R (R is my blink hotkey) and left-click on the intended destination of the blink
- Lastly, I release Shift, then press Shift + right-click on a location to which newly blinked stalkers can go (so as to make room for the stalkers which haven't yet blinked).
Note: this is the same series of steps as outlined in this other post: How can I queue up stalker blink?
Here's a GIF showing the result:
What am I doing wrong?
Alternatively, if I'm following the right steps, what is causing the unpredictability? I have never seen an instance of a unit simply "skipping" one of the commands in its command-queue and attempting to execute the next one...