Skip to main content

Questions tagged [unity-urp]

The tag has no usage guidance.

0 votes
0 answers
25 views

What are the consequences of using AfterRenderingTransparent for grass?

I followed a tutorial for unity URP stencil to hide objects, I want to use it to hide terrain grass under objects like vehicles, houses, etc.. The tutorial says to create 2 layers, and create render ...
John Smith's user avatar
  • 1,255
0 votes
0 answers
34 views

Terrain and SpeedTree objects render correctly in Editor, but not in Build in both Legacy and URP

The game runs and shows perfectly in Editor, but when I make a build, terrain and some other objects become invisible. This happens the same in both Legacy (Standard) and URP. I tried to create shader ...
Faizan Khan's user avatar
1 vote
0 answers
33 views

How to pass two RenderBuffers into one RenderTexture?

I have a Unity URP project and in the Scriptable Render Pipeline, I would like to create a RenderTexture and pass the depth and color buffer of the camera object as ...
Fox1942's user avatar
  • 131
0 votes
1 answer
44 views

Displaying Precisely Scaled Images With URP Decal Projector

I am using Unity's URP Decal Projector to display an oval shaped blob shadow texture. The image's dimensions are 227 x 70. However, when I use it as a base map for my Shader Graphs/Decal material, it ...
PayasoPrince's user avatar
0 votes
1 answer
33 views

Can we use Universal RP shaders for some objects and Mobile shaders for other objects in a Unity scene?

I am sorry if this question sounds silly. But, I am new to Universal RP shaders, and have to ask this question. Previously, in my project, I had many beautiful objects that use Mobile shaders. Today, ...
Job_September_2020's user avatar
0 votes
1 answer
107 views

Unity 2d with the Android platform crashes with the urp package

I’m new to developing lights in Unity, I looked at the tutorials and decided to use the URP package. When installing the package, the project crashed at first, but then I restarted and the textures ...
Lekr01d's user avatar
1 vote
0 answers
199 views

Recreating The Visual Effect From Super Mario RPG Remake In Unity URP

The upcoming remake of Super Mario RPG uses an effect that adds a 'colorful fog'(I'm really struggling to describe it 😅) to certain parts of the screen. It's mostly used in the corners and top of ...
PayasoPrince's user avatar
0 votes
0 answers
56 views

Concept Shader to achieve such Toon/Graphical Novel look style

Hi to all, I have no clue how to achieve this kind of style (DallE Ai picture) by having a shader and custom textures applied to a 3D object. I see an outline (maybe sobel on normals and depth), and a ...
Matthyou's user avatar
0 votes
1 answer
518 views

A problem of sampling _CameraOpaqueTexture in Unity 2020.3

I'm using URP 10.6 and I found a wired problem. I use following code to sample the _CameraDepthTexture ...
OtakuFitness's user avatar
1 vote
1 answer
825 views

How to create a ScriptableRenderPass that renders normally, with lighting?

What I'm trying to do: Render GameObject(s) of a specific Layer in my custom pass. I want to do something more later, but I'm just trying to get it to render exactly as URP would for now. I'm just ...
danglingPointer's user avatar
0 votes
1 answer
1k views

The Unity 2021 URP 2D Renderer Sprite-Unlit-Default material transfers transparency of layered sprites to render texture

So, complicated title, but I am not sure how to properly describe this phenomenon. I have switched recently from Unity version 2019 to 2021 to use the URP 2D-Renderer and make use of the ...
Raphael's user avatar
  • 163
0 votes
0 answers
796 views

How to make a decal project on a transparent gameobjects in Unity?

I'm using urp pipeline in Unity 2021.3 and in this version Unity has an official decal system. However, this decal system seems not to support transparent gameobject. I can't project the decal on it. ...
OtakuFitness's user avatar
0 votes
2 answers
461 views

How to convert from object space to clip space

I want to animate foliage with vertex animation but I have wrong output because I can't correctrly transform from object space to clip space, and my foliage goes off the model. How Can I convert in ...
Silz's user avatar
  • 37
1 vote
2 answers
741 views

URP Decal Projector - Decal Disappears Depending On Viewing Angle

Issue: The Decal that my URP Decal Projector is projecting disappears depending on the viewing angle. (Recording Link at bottom) Setup: I've added a URP Decal Projector by right-clicking in the ...
PayasoPrince's user avatar
2 votes
0 answers
439 views

How to bake ambient light?

I'm working on an indoor maze-like scene, with the only illumination coming from a few static point lights set to either Baked or Mixed mode. Since there are no windows, I'm facing the problem that ...
Zippy1970's user avatar
  • 121

15 30 50 per page