Questions tagged [linux]
Questions about game development on Linux operating system, for Linux or any other OS.
136
questions
3
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Running a standalone Godot application on a Yocto 2.6 system with OpenGL3.0/ES2.0 hardware
I have an application that displays construction machines like excavators or snow groomers. The application is built on my company's custom engine, but I am trying to find out if I can port it to a ...
0
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56
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Godotsteam initialization on Linux
I have a problem in getting godotsteam running on my linux OS (Zorin OS).
Here is what I have done so far:
I have downloaded godosteam addon for using it on godot 4.1.2 from the github official page
...
0
votes
0
answers
32
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How can I map controls of an existing Unity application, when no UI is provided?
I have an Unity application, that someone made for me in the past. It is provided as single binary file for Linux in this case.
It features a very simple "launcher" which let me select the ...
0
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0
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78
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Unreal 5.3 ignores changes in Visual Studio Code
I’m using Unreal 5.3 on Ubuntu 23.04 “Lunar.” I’m not using Windows (I really can’t stand it), and there is no Visual Studio on Linux. (It's not even supported by Wine.) But we have VS Code, the ...
0
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0
answers
67
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Getting missing prefab error in unity
Getting the following error while loading a project on unity. I'm usung ubuntu
5
votes
3
answers
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How to install game with dependencies on Linux?
I am creating a game using C and some libraries. I wish to not require my users to download anything but the game as most games are self contained. What is the usual process for compiling and ...
2
votes
1
answer
78
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Unity on Linux dosen't show editor panels
I've recently installed Unity Hub on my Kubuntu 22.04 installation with the unofficial Appimage. I have tried this with the unityhub package too, and still have the ...
0
votes
1
answer
224
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How to debug Unity/mono code on Linux/VsCode
I am new to Unity and I have been fighting with VSCode and debugging.
I am trying to attach a debugger to Unity to test some code that run in the editor without running the app ( kind of Unity ...
1
vote
0
answers
64
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Garbled text and music - due to Steam Linux runtime change?
My team and I released our game on Steam last year for Windows, Mac, and Linux. The game is written in C++ and uses SDL2, including SDL2_image, SDL2_ttf, and OpenGL for graphics. Around the middle of ...
1
vote
1
answer
398
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How to add a fallback font to an existing Unity game?
I am trying to make a mod that will fix a game that failed to ship all used fonts with it.
For example, this code point displays in Windows but not under Wine:
✔ U+2713
(The reason seems to be a ...
0
votes
1
answer
180
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Ads in a desktop game?
For my Destiny Garden project, which is a desktop game, I want to use freemium monetisation strategy, so I plan to publish both free demo version and a paid full version, and I'm wandering is there ...
2
votes
1
answer
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Memory usage of simple SDL2 program grows linearly
I am a newbie in SDL2 and I was testing an example code of Lazy Foo SDL tutorial just out of curiosity. The program renders an image named x.bmp living in the same folder as the program. Here’s the ...
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1
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Can I use Libgdx to create a game that runs on multiple platforms?
I created my first game using Libgdx and Android Studio. The game runs smoothly on my Android phone. How can I run it on an Apple phone with IOS or a computer with Linux etc.?
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1
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78
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How can I make pygame use a specific input device as the mouse?
I am working on (not really a game, but it's using pygame so I hope my question is on topic here).
The program appears to be looking at /dev/input/event0, which is ...
1
vote
1
answer
127
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Linux Game Development - Dependency Management
I'm working on a game that I'm trying to build for Linux and distribute via Steam. At present, there are some dependency issues and I'm wondering about the best approach:
Bundling .so files with the ...