Questions tagged [gamemaker]
Game Maker is a cross-platform game creation tool made by YoYo Games mostly used to develop 2D video games.
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How do you handle game performance issues?
I’ve been running into some game performance issues lately and could really use some advice. How do you handle game performance issues? I’m talking about things like lag, slow loading times, and frame ...
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How to replicate shinobi (PS2) scarf in 2d
How can I create an effect similar to the to scarf animation in the PS2 game Shinobi as shown below, but in 2D? I use GameMaker but any answer that points me in the right direction is welcome.
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car movement (side scroller)
i am using game maker studio 2
i want to make simple car movement but the joints aren't working well, i already tried different joint functions, i don't know what function to use, here's my code :
<...
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delta_time with the new move_and_collide() function in GameMaker
Is this implementation of delta time in recent Game Maker reliable?
var dt = delta_time / 1000000
move_and_collide(spd_h * dt, spd_v * dt,obj_world.solid_tiles);
...
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Topological sorting optimization
I'm creating a 2d isometric game that uses topological sorting to correctly depth sort all of the oddly-shaped isometric objects. I spent a lot of time writing this from scratch, and it works great. ...
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How to efficiently hash canonized structs
Say I have a canonized struct:
{
health: 100,
items: ["apple", "knife"],
name: "Bobby"
}
"Canonized" here means ...
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Identifying the wall of impact during BSP traversal
I'm building a 2D BSP based physics game and am having trouble implementing what might seem like an easy feature. I'm using Gamemaker as the basis for this project.
Basic Info and Point of Impact ...
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How do I save the player's level progress in GameMaker?
My game, made in GameMaker, consists of various rooms (levels) through which you go on progress. So, imagine I'm on level 7, and I leave the game, it goes back to room 1. Also, the only thing I have ...
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Physics update frequency feasibility
I want to create an offline 2D platformer that is not very physics heavy. After a lot of consideration, I've decided to run most of the physics at a fixed rate of 480hz, and I'm not experiencing any ...
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What is ratio of paper drawing to GameMaker Studio drawing?
I was wondering, if I have character/object on paper (A4 format with grid) and I wish to transfer it to GameMaker Studio, then what should the ratio be between them?
I assume it can't be 1:1 or it ...
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2
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Game Maker Studio 2 Camera Jitter
I am trying to follow an RPG tutorial. I used the code for the camera following from there, but in my case for some reason all sprites jitter every time the camera moves, and also when some NPCs move.
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GMS2 - Game showing the wrong object
I'm making an Undertale fangame in GMS2 and i have a problem with my Game:
It's supposed to show this:
But it shows this:
obj_next_room code:
The car (obj_torcar) doesn't have code.
Room creation ...
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Graphical bug when changing room
Here is a video showing the problem I'm encountering.
And here's my room change code:
if(room_exists(room_previous(room))) room_goto_previous();
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Game Maker Studio 2 - Pixel Distortion
I am new to game development and am trying to learn how to use Game Maker to create pixel art games.
I've created a demo game with 16x16 pixels art style, the room size is 1024 x 768 and the viewpoint ...
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My character becomes small when moving
When I move, my character becomes small, I don't know why though. Here is my code: the first one is to go right, and the second one is for going left.