DirectX Developer Blog

D3D12 Work Graphs

This is the official release of D3D12 Work Graphs, enabling new types of GPU autonomy, originally available as a preview in 2023. To start, here's what Epic sees: With the proliferation of GPU-driven rendering techniques - such as Nanite in Unreal Engine 5 - the role of the CPU is trending towards primarily resource management and ...

DirectX Innovation on Display at GDC 2024

Update: Watch the full recording of our GDC 2024 DirectX State of the Union session Ft. Work Graphs and Introducing DirectSR on our Microsoft Game Dev channel.   The excitement is building as we finish our preparations for this year's Game Developers Conference, set to kick off on March 18th. Industry leaders, developers, and ...