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1 vote
1 answer
445 views

OpenGL Framebuffer with multiple Depthbuffers inside

I am trying to put multiple depthbuffers into one Framebuffer. I want to use VR and render both eyes at the same time: that means, in the geometry stage I want to clone the incoming triangle to two ...
Thomas's user avatar
  • 1,299
7 votes
1 answer
359 views

How can I intercept and filter all frames coming out of SteamVR?

I'm trying to investigate the effect of certain image operations on how VR scenes are perceived. To do this, I'd like to run an off-the-shelf SteamVR application, capture the frames as they come out ...
Dan Hulme's user avatar
  • 6,840