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1 vote
0 answers
85 views

Exporting wireframe - freestyle not generating desirable output

I want to do a wireframe render of a model I created, however the freestyle renderer is proving to be of a low quality that ignores many outlines. Compare the two images below. The freestyle renderer ...
RandomName Last Name's user avatar
1 vote
0 answers
97 views

Freestyle SVG Export decimated landscape

Hello blender community, I'm trying to export a decimated "wireframe" of a landscape. Import is, that the single elements of the wireframe are rectangles, like you can see on this image: I'...
iamrobin.'s user avatar
  • 111
0 votes
0 answers
44 views

Issue with intersecting two "extruded SVG files"

I have imported two SVG files and extruded them. Now I want to intersect these two objects, however, this boolean modifier doesn't seem to work. The problem seems to be when I import the SVG files, I ...
Nima's user avatar
  • 1
1 vote
1 answer
799 views

How to create a material of horizontal black and white lines [duplicate]

I am trying to reproduce it by my own but I can not understand how to switch off vertical edges in render options inside of freestyle svg exporter? Any thoughts? Many thanks in advance! https://docs....
Evgeny Skidanov's user avatar
0 votes
0 answers
63 views

Why does the mesh look complicated when I import the SVG file? [duplicate]

I think there is some conversion error when importing SVG into blender. As you can see in the picture, the mesh is complex, so I think, it's hard to make a material. is there a way to remove the dirty ...
bakuiseok's user avatar
  • 247
3 votes
1 answer
2k views

Freestyle Wireframe SVG Export Workaround?

Little disclaimer: I don't have much experience with Blender or 3D modelling at all, just downloaded the program last week. My goal is to create polyhedra, then render out the wireframe as a SVG. I ...
stillsleep's user avatar
1 vote
1 answer
601 views

How to create a 'ribbon wrapped' sphere?

I am trying to turn the below 2D image of a "ribbon wrapped around a sphere" into a 3D model in Blender. So far, adding wire frame does not give the results I need. I can break the image into a "...
frowest's user avatar
  • 13
0 votes
0 answers
37 views

SVG Imports: Getting the mesh right [duplicate]

I imported an SVG, scaled it and rotated it. And all looked clean, until I bent it into a sphere, applied a material onto it to see that the mesh has toooooo many horizontal wires and almost no ...
Saravanabalagi Ramachandran's user avatar