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0 votes
1 answer
135 views

Export Blender edges/lines into Unreal or other game engines

These lines are basically edges. In Blender: https://ibb.co/4TnnZRL Yet in unreal, the lines on the torso and ear does not show up. How do I export these edges/lines in Unreal? Do I use a Blender ...
Francis Mike Nathan's user avatar
0 votes
0 answers
526 views

Why is my model all triangulated and messed up on export to .FBX and .OBJ?

So I faced this problem when exporting a simple chair model that I modelled in Blender, to FBX and OBJ (Haven't tried other formats yet), here it is in Blender preview. The Base is quite low poly and ...
Aryamaan Borgohain's user avatar
1 vote
1 answer
799 views

How to create a material of horizontal black and white lines [duplicate]

I am trying to reproduce it by my own but I can not understand how to switch off vertical edges in render options inside of freestyle svg exporter? Any thoughts? Many thanks in advance! https://docs....
Evgeny Skidanov's user avatar
1 vote
0 answers
398 views

Export a Obj with a wireframe material

I would like to export an obj with a wireframe material (model with wireframe lines). I don't want to render it as an image and I don't want to use the wireframe modifier. The Modifier would be the ...
marfapalada's user avatar
3 votes
2 answers
447 views

How to use modifiers in Blend4Web

I've been trying to export a wireframe (wire material assigned) object in HTML with Blend4web and it won't work. Am I doing something wrong, or is it not possible to do? Any advice is welcome.
Victoria Duchatelle's user avatar