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0 answers
103 views

Water simulation - How to make water spill (difference between 2.8 version and 3.6 new update)

How can I recreate this fluid simulation from 2.8 version to current 3.6 version? I do not see any 'obstacles' in fluid simulation. I was following this tutorial "making water spill from backet ...
J13's user avatar
  • 55
0 votes
0 answers
30 views

Is there a global switch or some reason why my animated people have reverted to a T pose?

I'm using v3.0. I have a scene that I've added Mixamo characters in various running or walking animations. I have zero experience rigging or animating figures, but managed to get everything working ...
cinemagix's user avatar
0 votes
1 answer
9k views

Does the wiggle bones add-on work in 3.0?

I created a simple two bone rig, and checked the wiggle bones box for each bone in pose mode. I moved a bone, but the other didn't jiggle. This is my only alternative to the soft body simulation, and ...
Stavros Piliaris's user avatar
0 votes
0 answers
108 views

Mantafow not rendering smoke

I have a mantaflow smoke+fire simulation, It renders perfectly fine in the viewport however when I go to hit render, the smoke does not appear here is an example:(pictured) I have checked: Outliner ...
Ned's user avatar
  • 31
9 votes
3 answers
13k views

How to duplicate an object in 2.8 via the Python API

I know how to successfully duplicate an object by using bpy.ops.object.add_named(name = 'TemplateObjectName') If the template object named 'TemplateObjectName' ...
Dazotaro's user avatar
  • 901
0 votes
0 answers
637 views

Camera imported from alembic does not follow it's parent transformations in 2.79?

I came across a problem when i was working with blender files created in older versions of blender. I currently use 2.79. In those scenes i have a camera sequence imported with alembic format. I ...
Ivan Kartofanov's user avatar