How can I recreate this fluid simulation from 2.8 version to current 3.6 version? I do not see any 'obstacles' in fluid simulation.
I was following this tutorial "making water spill from backet in blender 2 8 fluid simulation part 2" to create a spilling water from a glass.
While following this tutorial from 2.8, I noticed that the 3.6 version has a different setting for fluid simulation.
For example, 2.8 version had 'Obstacle' for Fluid Type. But on my current version, I only see Effector, Domain, Flow, or None
From 2.8 version, aroudn 10:18, they chose:
- Fluid Type - Obstacle Settings
- Volume Initialization: Shell
If you have any suggestions for fluid, how to make the liquid stay in the shape, please let me know!! Ideally, I would like to create a scene where a cup gets blown away by the wind and spill water.