All Questions
Tagged with toon-shading modifiers
3
questions
10
votes
2
answers
5k
views
Blender 3.0 geometry nodes - how to edit vertex normals?
One of my favorite techniques in Blender is editing vertex normals to make stylized trees like in this article: link
The technique works in a nutshell like this:
create leaves texture and model in ...
2
votes
1
answer
173
views
Artifacts after the Boolean Modifier
Greetings dear 3D artists! I am trying to create a shape to organize a collection of PBR materials.
I add a UV-Sphere (Segments: 128, Rings: 64). Then I apply the Solidify Modifier (Thickness: 0.25 m)....
0
votes
1
answer
586
views
Toon Outline Not Following Armature
I've been building my own character mesh and following the Lightning Boy Studios videos on Youtube to try to create my own toon shader/outliner. For the outliner, I'm using a solidify modifier with a ...