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0 votes
0 answers
20 views

Texture painting black artifacts in render mode but not in viewport [duplicate]

I tried sculpture for the first time, then I wanted to try my hand at texture painting. Everything is going well so far but in render mode I have these black artifacts everywhere, yet in viewport I ...
Anneheim Hugo's user avatar
0 votes
0 answers
31 views

Texture Problem When Trying to Render

Very new to Blender. I was trying to add some decals to a car, but while they show in EEVEE, they don't when in Cycles. I don't know if it's a texture, shader, or geometry issue. I applied the texture ...
Alecocuu's user avatar
0 votes
1 answer
37 views

Even changing the base color the cube is still black

I'm a beginner in the Blender program, I'm just doing my first practice and when I wanted to pass the cube to rendering (viewport shading). I realized that an error occurred. I have my normal object ...
ketra da silva's user avatar
1 vote
1 answer
36 views

image as planes show shiny in render mode error

In the render, my PNG image plane appears shiny and visible. I need light to brighten up, but I don't want to make my image plane shiny. Is there a way to get rid of this?
Logan freeman's user avatar
0 votes
0 answers
38 views

Why does my texture look odd? UV scemes too obvious for no reason, light behaves oddly, geometry unsmoothed in render

It was modelled Nomad and Zbrush, retopo in 3D Coat, UV mapped in Rizom, textures were painted in Zbrush. The rendering engin used is Evee and the shader is the standard Principled BSDF. I do not ...
lunageese's user avatar
1 vote
2 answers
547 views

How to render to flat white with black borders

I'm pretty new in blender and I'm try to drawing some objects to get a vector-pencildraw representation style, like an instructory manual: I could create the object but I can't render it as I need, I ...
Leandro Bardelli's user avatar
0 votes
0 answers
53 views

My donut base looks really bright

I was following the Blender Guru Donut Tutorial, and I ran into an issue during shading or texture paint and now my donut base looks really bright!
wallyblender's user avatar
1 vote
1 answer
75 views

texture painting now showing up (and bugs explanation?)

i'm a complete beginner in blender. i've made a face using automirror but then texture paint were behaving weirdly. i disabled it and then used the mirror modifier on the mesh, but then the texture ...
lala0003's user avatar
0 votes
1 answer
51 views

How to separate painted texture portions from original mesh. The main goal is for just the symbol I've drawn to have a holdout shader

I've drawn a symbol on a shield, and for a particular render, I need just the shield (without the symbol) to be visible, with the symbol having an holdout shader.
Nicoghiro31's user avatar
0 votes
0 answers
364 views

Texture paint look different in object mode and on render

In blender i have a fish object that i paint with texture paint, in texture paint mode and object mode, the fish look like this : When i try to render the object, it look like this: it looks like ...
Jonathan Carlo's user avatar
0 votes
0 answers
161 views

Texture paint only right in Solid mode, becomes broken in render mode, Anyone know what's wrong?

anyone know what is wrong with it? (first picture render mode, second picture solid mode, third picture nodes)
Rizatar F's user avatar
0 votes
1 answer
1k views

Is there any way to make the paint created in Texture Paint mode appear in render mode?

I noticed that when I paint anything on my sculpt and then switch to render mode, the paint doesn't show up. I use Cycles as my render engine. Additionally, I can only paint in the solid preview; ...
Laila B's user avatar
0 votes
1 answer
462 views

Alpha not showing up in renders for textures painted with transparent png [duplicate]

I want to paint the fassade of my building with some leaves here and there. The file I'm using as a brush is a png with transparent parts. It's working fine in texture paint mode, but in renders it ...
glades's user avatar
  • 249
1 vote
1 answer
2k views

Image Texture is fine in Render View but renders distorted

After modelling a character I've unwrapped the model with Smart UV Unwrap and then painted up an image texture. Everything is fine in Rendered View both in Evee and in Cycles but the texture renders ...
Denis's user avatar
  • 11
0 votes
1 answer
85 views

Metallic Text in 3DViewport looks incorrect

I'm new in blender, and I was just trying a simple TUT to make a cinematic text, and my results where so different than the one in TUT (cinematic movie text) Simply a metallic text should be correctly ...
Zuher Laith's user avatar

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