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1 vote
2 answers
235 views

How to texture mapping like this?

I know how to UV mapping and projection mapping however, in this image, uv mapped using top projection result texture is not bleeding or stretched. Even side faces is not stretched I think there's ...
user117474's user avatar
0 votes
1 answer
2k views

Offset a repeating image texture position

I am modeling a kitchen. Is there a way to offset an image that is repeating on the floor in the x-axis so that it looks more tiled?
Fig Tickler's user avatar
0 votes
0 answers
34 views

Problems with Textures [duplicate]

Hello i have 2 problems with textures 1.i use (Texture Coordinates) with image texture on cube (or any mesh that isn't flat plane). the texture is in 2 places at the same time how to fix this here ...
Loko's user avatar
  • 91
1 vote
1 answer
738 views

How can I see a rescaled image in UV Editor?

I've been having some troubles when I change the mapping scale of a texture that I'm using as Base Color map in Blender. In Maya when you change the scale of an image you can see this changes ...
Forteskun's user avatar
2 votes
0 answers
449 views

Bake a texture with Mapping and Texture coordinates nodes

Is it possible to bake a modified texture (diffuse, normal map, etc etc.) with the nodes Texture coordinates and Mapping? I've tried to do it but the result doesn't change, the texture is the same as ...
YellowEyes's user avatar
1 vote
0 answers
686 views

Texture Coordinate + Mapping Node

Ok, i'm really having a hard time understanding these 2 nodes. I watched several videos (tried to find some reference in the docs) but many many grey areas are left. Sometimes, i get the feeling that ...
ubiq1er's user avatar
  • 33
1 vote
0 answers
152 views

How to texturize a circle mesh with a horizontal/vertical texture?

I'm using this node scheme (screenshot below) to create a brushed steel in my object, but I need this brush show horizontally on my object. As my object has a circle mesh, the texure is shown circled ...
Gabriel Magalhães's user avatar
0 votes
1 answer
487 views

Why does a Wave Texture not follow a rig?

I'm rigging a simple character with a stripey texture and rigify rig. Before rigging, if I move the geo, the texture moves with it, once I parent it to the rig the texture stays still while I move ...
superduck's user avatar
  • 123
0 votes
0 answers
56 views

How to UV Map using an Image as the texture source

I am busy with a project and have been struggling for a while with this and was hoping that someone knows the solution to my problem which is with the mapping/ uv mapping. Attached is 3 images each ...
E_Log's user avatar
  • 1