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1 vote
0 answers
49 views

How to give uniform thicknes to edges of an object using materials(nodes)?

Here I want to create a thick border around my object using materials (Nodes). Here is my model and material. But, when we see closely, there is a variation in thickness of side borders. The side ...
Bhagath's user avatar
  • 81
3 votes
0 answers
110 views

texture mapping without texture being mirrored on other side of object

I have a cylinder I want to map a texture to. To specify the location of the texture I use an empty. In the material node editor I then use the object function of the texture coordinate node and ...
Dominik's user avatar
  • 41