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Applying Cubemap Reflections to Non-spherical Objects
I know this was asked in an earlier post, but I figured I'd follow-up on that with greater explanation.
Essentially, I'd like to apply a reflective cubemap to an object material (through Eevee) in a ...
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How to give uniform thicknes to edges of an object using materials(nodes)?
Here I want to create a thick border around my object using materials (Nodes).
Here is my model and material.
But, when we see closely, there is a variation in thickness of side borders.
The side ...