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2
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votes
1
answer
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My depth map (displace/texture) and image (on plane) aren't lining up?
Super easy solution im sure but i just can't seem to figure it out.
Im attempting a Parallax effect and am using a depth map as texture for a displacement modifier however the displacement is rotated ...
2
votes
1
answer
512
views
Fix parallax occlusion mapping from the side
I followed a parallax occlusion mapping tutorial on learnopengl.com and ported it into Unity and Blender. In Unity it worked fine, but when I tried it in blender it had a problem.
From the top the ...