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0 votes
0 answers
18 views

Joining a complex scan with many vertices and a cube together to create a solid object

how could I smoothly join the geometry of the facial scan and the cube together, without altering any of the existing geometry in the face, to make one solid object? I'm doing this because I wanted to ...
Kenny's user avatar
  • 1
1 vote
1 answer
37 views

can't join meshes properly

I want to make a cross and started by making one part, performing an array, sepparate the objects and then i did a boolean to connect these but i don't think that's the way... Already tried to not ...
bobbybobby's user avatar
0 votes
0 answers
49 views

Fill mesh gaps with almost like a clay?

I combined 2 seperate meshes, 1 of my teeth and 1 of my skull, however, they came from 2 different sources. Is there a way I can take a cube and boolean it to fill the gaps created by the teeth?? In a ...
Connor's user avatar
  • 3
2 votes
1 answer
186 views

How to make a smooth transitioning hole in a cookie with glazing

Problem I modeled this cookie and only thing left is to put a hole in glazing. I tried doing it by modeling hole object (more images below) with smooth curve and applying boolean modifier but I get ...
Combinacijus's user avatar