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0 votes
0 answers
25 views

Delete vertices one by one, when using the 'Add Mesh: Extra Objects' addon to plot points

I am using the 'Add Mesh: Extra Objects' addon in Blender to plot points at specified coordinates. Each point is added to a mesh of points instead of being a separate object. My goal is to implement a ...
crisplettuce's user avatar
0 votes
1 answer
218 views

How to copy Names from a selected multiple objects and paste it (combined) into another using a script?

in my work I must do a lot of copying from different multiple objects and combining those names, pasting into final objects name. I was wondering if that can be done with a script.
Remigiusz Papaj's user avatar
3 votes
1 answer
239 views

Addon script not working

I am newbie to Blender scripting, but I am trying to make very simple Addon with the help of the YT tutorial that looks like this but it is giving me error that something is wrong, tho there is no ...
qraqatit's user avatar
  • 297
0 votes
1 answer
1k views

Why does 'bpy.context.object' return 'None' when accessed by an operator in a panel?

I wanted to switch between Display modes with hot keys. And I decided to write my own operator for this and create a small add-on to be able to start using hot keys and switch between these modes. The ...
White Raven's user avatar
  • 1,055
3 votes
3 answers
1k views

Unique and invariable ID (within the session) for an object?

I have tried print(context.active_object.name_full), but that seems to be just the object name that I see in the Outliner. If I change the name in the Outliner, ...
Damn Vegetables's user avatar
0 votes
0 answers
95 views

Create a mesh around a group of animated empties?

I have a project with a bunch of animated empty objects in the form of a human body. I want to create a mesh around these so that there will be a generic human form animated. Is there any quick way to ...
Jackie 's user avatar
1 vote
1 answer
1k views

How to update Blender's naming index thing (.001, .002, etc.) after joining objects

I've been trying to reuse certain parts of code as functions in my bpy scripts. But that means that the same bmesh will be created as 'my_bmesh.001' the next time I run that function. To deal with ...
Perregrinne's user avatar
1 vote
1 answer
692 views

Creating a python script that will add objects in fixed time intervals

I want to create a python script that will add objects at a fixed time intervals. So for example, when I run my script, I want to add a cube, and 1 second later I want to add another cube at a ...
Viktor Raspberry's user avatar
2 votes
0 answers
594 views

changing value for multiple objects

i'm trying to make a panel grouping some button changing the display of object in the viewport (wire , subsurf optimal display, smooth shading). It works "ok" for one object, but i'm trying to make ...
kl02's user avatar
  • 21
2 votes
2 answers
357 views

Why I can't find my mesh in menu?

I wrote the script, begining looks in this way: ...
user3084640's user avatar
1 vote
0 answers
598 views

Create object using operator (bpy.types.Operator)

I faced the situation when I have to create an object using an operator. However, documentation says that operators "can’t pass data such as objects, meshes or materials to operate on (operators use ...
Nikita Zeulin's user avatar
22 votes
2 answers
14k views

How to add empty object not using bpy.ops?

How to add an empty object with python using bpy and not using any ops? My code so far is doing this: ...
piotao's user avatar
  • 1,407
8 votes
3 answers
5k views

Is it possible to compare 2 meshes for the complementarity of their respective surfaces?

Is there a way in Blender to compare two pieces of mesh or two meshes to its similarity? Maybe with some script or an addon. What I mean: there is a stone or brick broken into half for example: This ...
Stan von Zarovich's user avatar