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I am using the 'Add Mesh: Extra Objects' addon in Blender to plot points at specified coordinates. Each point is added to a mesh of points instead of being a separate object. My goal is to implement a functionality where I can delete individual points from the mesh one by one, similar to a stack.

Current Approach: I have an operator with an execute method that plots points at specified coordinates using primitive_vert_add(). Each point's coordinates are stored in a list named points_list.

Challenge: Now, I need a method to delete vertices one by one from the mesh created using the addon.

Requirements:

  1. Delete vertices individually from the mesh.
  2. Ensure that deletion occurs in a stack-like manner, meaning the most recently added point can be deleted first.
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  • $\begingroup$ Hello, I feel like the two paragraphs of your post ask a different question, could you be a bit more specific about your problem ? Cheers $\endgroup$
    – Gorgious
    Commented Mar 29 at 15:50
  • $\begingroup$ I have updated the question, I hope its more specific, thanks $\endgroup$ Commented Mar 30 at 3:35

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