Skip to main content

All Questions

6 votes
1 answer
1k views

Cryptomatte - Clean edges

blender people, please, does exist a solution to make a clean render pass for ID colors - materials? I want to achieve a same solution like in VRAY - material ID. After that, I want to import it in ...
JSM_Parametr's user avatar
3 votes
2 answers
5k views

How to achieve a flat colored render pass from material id/index for masking

I'm trying to get a render pass that splits all different materials into flat shaded objects (like material id in 3ds max) with anti aliasing. The output colors aren't important. (random colors are ...
Delagone's user avatar
  • 2,098