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0 votes
0 answers
101 views

When I activate the shadow catcher in the plane it shows the hdri instead of showing just the shadow

When the shadow catcher is activated on the plane, it shows the envarioment instead of the other ground plane follow new images to check it out
Carlos Eduardo's user avatar
0 votes
1 answer
94 views

transparent renders having very dark undertones

I don't know how to describe it but my transparent renders always come out having dark edges despite bumping the lights to the maximum I can without loosing details in my object.no matter what I do it ...
Henry's user avatar
  • 83
0 votes
0 answers
37 views

Surface > Background > As Color using environment texture doesn't display when rendering on EEVEE

Surface > Background > As Color using environment texture doesn't display when rendering on EEVEE. The transparency is there, the screens pace reflections activated, alpha blend mode and so on, ...
dimetequiero's user avatar
1 vote
0 answers
76 views

reflection is visible in cycles render but not in saved image

In my scene I have only two mesh objects: a reflections-only plane and an icosphere. The image renders as expected (pic 1). To be clear, this is not a viewport render. It's a cycles render of a single ...
oliverwatson.tv's user avatar
0 votes
1 answer
225 views

Reflection without refraction

If you use alpha to make an object transparent, specular reflections disappear with it. Glass is a complicated shader with refraction, I only want to make an object transparent where only the specular ...
madscribbles's user avatar
0 votes
1 answer
80 views

Giving materials something to reflect while still having transparent background?

I'm modelling 3D objects against transparent backgrounds, so I can render to 2D images (from different camera angles, or animated) and use in a game. So I want the background to be transparent. Yet I ...
Jamin Grey's user avatar
0 votes
1 answer
274 views

object transparent in render

an object in my scene (actually multiple) are all transparent in render. this is because of the transmission box i have unchecked in the object properties tab i have the box checked in order to not ...
desperrrr's user avatar
  • 644
0 votes
0 answers
479 views

Transparency with a Mirror

I made my background transparent to add a different background to it, I got to get the windows to show the transparency background as shown here But in my mirror, it shows a black background on the ...
WolfStix's user avatar
1 vote
1 answer
99 views

How to make this mug of beer work in Eeevee and not just in Cycles?

I have a mug of beer I'm working with which is composed of three elements: foam, beer, and the glass mug. In Cycles it looks reasonable as one would expect: However, in Eevee, I can't see the beer ...
mike's user avatar
  • 427
0 votes
0 answers
185 views

Cycles reflective materials not rendering transparency correctly

A reflective material in Cycles will reflect the world color even if the world color has an alpha of 0. If the world has a transparent material, the reflective material will show black pixels instead ...
user avatar
1 vote
1 answer
490 views

Eevee glass shader transparent only at certain angles?

So I made windows for my building in an Eevee scene, but at certain angles, it doesn't show what is on the other side and instead shows a reflection of what's below my building. I am using the ...
Blith's user avatar
  • 69
1 vote
1 answer
1k views

Weird reflection on glass from specific angle

I am having a really hard time finding what could be wrong here. I need to have a basic transparent glass, with some light reflections but still transparent. Just how the glass is in the real world. ...
Michala's user avatar
  • 43
1 vote
1 answer
2k views

Is there a way to make different HDRIs be reflected on specific objects in the same render?

I know how to make all reflections be one HDRI while everything else is a different HDRI, but how could I have one HDRI affect one object's reflection, while another HDRI affects a different object's ...
Hank The Tank's user avatar
0 votes
0 answers
159 views

How to get more caustics

i was following Blender gurus most recent tutorial , and was working on a glass plane which had the following node setup This is exactly what blender guru had shown in the video and is showing ...
SHikha Mittal's user avatar
1 vote
1 answer
41 views

Refections on transparent object - renderd view diffrent to render

Hi I'm staggering with a problem. I made PET Bottles with a Principled BSDF Node. The Material looks nice in rendered view but not in the final render. I'm loosing a lot of the light source reflection ...
Kenji's user avatar
  • 33

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