All Questions
Tagged with reflection transparency
20
questions
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101
views
When I activate the shadow catcher in the plane it shows the hdri instead of showing just the shadow
When the shadow catcher is activated on the plane, it shows the envarioment instead of the other ground plane
follow new images to check it out
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votes
1
answer
94
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transparent renders having very dark undertones
I don't know how to describe it but my transparent renders always come out having dark edges despite bumping the lights to the maximum I can without loosing details in my object.no matter what I do it ...
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37
views
Surface > Background > As Color using environment texture doesn't display when rendering on EEVEE
Surface > Background > As Color using environment texture doesn't display when rendering on EEVEE.
The transparency is there, the screens pace reflections activated, alpha blend mode and so on, ...
1
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0
answers
76
views
reflection is visible in cycles render but not in saved image
In my scene I have only two mesh objects: a reflections-only plane and an icosphere. The image renders as expected (pic 1). To be clear, this is not a viewport render. It's a cycles render of a single ...
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1
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225
views
Reflection without refraction
If you use alpha to make an object transparent, specular reflections disappear with it. Glass is a complicated shader with refraction, I only want to make an object transparent where only the specular ...
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1
answer
80
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Giving materials something to reflect while still having transparent background?
I'm modelling 3D objects against transparent backgrounds, so I can render to 2D images (from different camera angles, or animated) and use in a game.
So I want the background to be transparent.
Yet I ...
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votes
1
answer
274
views
object transparent in render
an object in my scene (actually multiple) are all transparent in render. this is because of the transmission box i have unchecked in the object properties tab
i have the box checked in order to not ...
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0
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479
views
Transparency with a Mirror
I made my background transparent to add a different background to it, I got to get the windows to show the transparency background as shown here
But in my mirror, it shows a black background on the ...
1
vote
1
answer
99
views
How to make this mug of beer work in Eeevee and not just in Cycles?
I have a mug of beer I'm working with which is composed of three elements: foam, beer, and the glass mug.
In Cycles it looks reasonable as one would expect:
However, in Eevee, I can't see the beer ...
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185
views
Cycles reflective materials not rendering transparency correctly
A reflective material in Cycles will reflect the world color even if the world color has an alpha of 0. If the world has a transparent material, the reflective material will show black pixels instead ...
1
vote
1
answer
490
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Eevee glass shader transparent only at certain angles?
So I made windows for my building in an Eevee scene, but at certain angles, it doesn't show what is on the other side and instead shows a reflection of what's below my building. I am using the ...
1
vote
1
answer
1k
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Weird reflection on glass from specific angle
I am having a really hard time finding what could be wrong here. I need to have a basic transparent glass, with some light reflections but still transparent. Just how the glass is in the real world. ...
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1
answer
2k
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Is there a way to make different HDRIs be reflected on specific objects in the same render?
I know how to make all reflections be one HDRI while everything else is a different HDRI, but how could I have one HDRI affect one object's reflection, while another HDRI affects a different object's ...
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159
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How to get more caustics
i was following Blender gurus most recent tutorial , and was working on a glass plane which had the following node setup
This is exactly what blender guru had shown in the video and is showing ...
1
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1
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41
views
Refections on transparent object - renderd view diffrent to render
Hi I'm staggering with a problem. I made PET Bottles with a Principled BSDF Node. The Material looks nice in rendered view but not in the final render. I'm loosing a lot of the light source reflection ...