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0 votes
0 answers
71 views

How can I access and modify a boolean attribute in edit mode?

Re Manually setting custom attributes per edge / vertex / etc TLDR : In edit mode, the regular interface to access and edit attributes, ...
Gorgious's user avatar
  • 31.6k
1 vote
0 answers
19 views

How to color or overlay on vertices via the Python api? [duplicate]

For a plugin I am making, I need to highlight the vertices that the user hovers over. I could not work out this color assignment part yet. I have tried methods then found out they were obsolete. I ...
SKB_BGPL's user avatar
0 votes
2 answers
246 views

How to Set Selected Edge Bevel Weight in Blender 4.0

I have code that sets the bevel weight of selected edges in an object like this in Blender 3.3 LTS: ...
Christopher Gearhart's user avatar
1 vote
1 answer
1k views

How can I assign material colors to a color attribute?

For the record I'm asking this question because it was brought up by a member recently and deleted under my eyes while I was clicking on the submit answer button, but I think it was a worthy question ...
Gorgious's user avatar
  • 31.6k
3 votes
1 answer
66 views

Material not updating when param in Attribute node is changed via Python

I have a Material node, it contains the default BSDF Shader whose color is fed via an Attribute Node. The Type is Object, and Attribute Node's Name is custom_color. ...
YupDiDo's user avatar
  • 55
7 votes
3 answers
3k views

Manually setting custom attributes per edge / vertex / etc

I'm trying to determine if it's possible to define custom attributes associated with vertices or edges of a mesh and then assign values to them manually as part of the mesh creation process, much like ...
Daniel S.'s user avatar
  • 257