All Questions
19
questions
0
votes
1
answer
63
views
Minimal object add-on UI with sub-meshes and Redo
I finally have this working UI, after exploring many rabbit-holes, so wanted to share it in the hope of improving its performance.
Follow-up to this question.
The key goal is to preserve the 'redo' ...
0
votes
2
answers
260
views
Function not working when being called by operator
I'm doing a scritp with several functions. All of them have been tested and work fine if you execute them from a py file. The problem is when I put them on an operator and call them when pressing the ...
0
votes
0
answers
54
views
Geometry Modifier shows only after save/reload of blender file
In a python add-on (operator) I create a number of mesh objects and attach to each a Geometry Modifier (to show wireframe). The challenge here is that the modifiers do not show in the viewport, only ...
3
votes
1
answer
1k
views
Getting and using the selected Color Attribute
Fairly new to blender python, though have some experience with python outside of blender, I'm trying to work out why this bit of code is only ever working on the first color attribute and not the ...
2
votes
2
answers
87
views
How do I grab the header in an area?
I want to delete a context of an area except the header but there's no header method inside of bpy.context.window.screen.areas.
...
0
votes
1
answer
860
views
How to get split normal of selected vertex in python
I'm trying to get the split normal direction value of a selected vertex using python, but I'm not being able to do it.
All help is apreciated
0
votes
0
answers
73
views
SWC Mesher Add-on not showing up in Add-ons
I am desperately trying to install one add-on in Blender, however, it will just not show up in the list of Add-ons. Tee Add-on can be obtained here: https://github.com/mcellteam/swc_mesher/tree/master/...
1
vote
1
answer
506
views
How to "refresh" variables / selected components for an operator in python script?
I'm working on an addon changing selected verticies per keyboard.
It collects data:
...
0
votes
1
answer
401
views
Are bpy_extras.object_utils.object_data_add created mesh objects relative to the global origin or cursor location?
I trying to dynamically create meshes using the python API and it seems that coordinates are relative to the cursor location instead of the global zero point?
Is this correct? And if so, is there a ...
0
votes
1
answer
593
views
Error while exporting a mesh from Blender Spark AR Toolkit V1.1.0
Recently Facebook released the Spark AR Toolkit for Blender. Using this add-on you can easily optimize and export Blender models for use in Facebook's Spark AR (used for creating Instagram filters). ...
1
vote
1
answer
5k
views
How do I update an Addon for 2.8 [closed]
I have an Addon I'd like to use, but when I would install the .py file, theres a message on the far right saying I need to "upgrade to 2.8x...". The addon seems to be added into my Addons list, but ...
1
vote
1
answer
128
views
How can I make my own mesh and add it to Addmenu > Mesh? [duplicate]
As Blender is an open-source Program of coarse I can Edit its program files !
I want to make my own mesh (Car/Bus/) and I want it become a a regular mesh In add menu like a cube,sphere (Because I use ...
1
vote
1
answer
230
views
Python Join Same Name function
I'm getting this error and am not quite sure how to fix it
Please see below for my code....
...
3
votes
2
answers
262
views
Problem with BMesh Vertex Location Precision
I'm writing an add-on that imports vertex locations and builds a BMesh by placing vertices at those locations. I'm running into precision issues, since the imported data can be large floating point ...
2
votes
3
answers
785
views
Ellipse Construction Advice
I'm working on a add-on for Blender, and part of this add-on requires me to calculate the position verts along the arc of an ellipse. At the moment, I'm using the { ...