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-1 votes
1 answer
43 views

Instancing python output

I've managed to make a random name generator in python that output the result in a geometry node. But now i was wondering how can i generate multiple strings thanks to that script and instance them on ...
Doan FARON's user avatar
0 votes
1 answer
123 views

Python script output in geometry nodes

Is it possible to generate a bunch of strings inside a python script, then use the ouput of the script inside geometry node ?
Doan FARON's user avatar
7 votes
1 answer
340 views

How to apply a geometry node to multiple objects?

I have many objects in my scene (hundreds) and want to apply a Geometry Node that I have made. I have named it "to_curve". I am looking to attach and apply this modifier to every object in ...
Cedric Martens's user avatar
0 votes
1 answer
111 views

Importing image texture with python

I'm trying to import an image texture (in image texture node on shader editor, not as a plane) after removing the previously existing one using a script in text editor. The file path of image texture ...
Cgpixelz's user avatar
0 votes
0 answers
110 views

How to export the point cloud coordinates created by the geometry node "distribution points on faces "?

Tried everything I could but cannot find a solution to export it in python code!
Mr. H's user avatar
  • 1
0 votes
0 answers
17 views

How2 keyframe & trigger (retrieve+play) an action incl variable transform values (custom attributes) as with an Action Constraint (no timeline)?

My goal is similar to interactively actuating a controller to drive action constraints, but where some keyframes include variables (pref. custom attributes) for transform & shape key (and shader ...
mediaman1's user avatar
1 vote
1 answer
116 views

adding modifier input with python API in 4.0

I'd like to create a geometry nodes modifier and add an input parameter (in this case a material) using the python API. I am able to create the node group and add a ...
Linus's user avatar
  • 308
4 votes
1 answer
277 views

How does a monkey head touch a cube

How does a monkey head touch a cube
ASD1 ASD21's user avatar
3 votes
2 answers
135 views

Ripping vertices with more than two connected edges

I'm trying to find a way to rip all vertices with more than two connected edges on a mesh, then move the resulting verts away from each other slightly afterwards. Is there a way to do this in geometry ...
Adkopras's user avatar
2 votes
1 answer
147 views

Non-Destructive Deformation of a Collection Instance in Blender with Lattice

In my current project, I'm attempting to deform a collection instance in Blender. I believe using a lattice would be the ideal approach for my needs, but I've been unable to make it work effectively. ...
Tai Alt's user avatar
  • 23
0 votes
0 answers
26 views

Applying specific Geometry Nodes modifier to an object with python [duplicate]

I am very new to python and writing blender addons. I am currently trying to make an addon that takes the selected object, makes a new cube at that location, and then applies a set of custom geo nodes ...
michael warneke's user avatar
1 vote
0 answers
42 views

Add image tooltip to Geometry nodes / Modifier UI?

I'm currently trying to make a template file for a hat I've made using geometry nodes. My issue is that although I have all my group input parameters neatly setup in the modifier tab - It will be ...
JaRa's user avatar
  • 509
1 vote
0 answers
92 views

Script works in python console and "run script' but cannot be enabled as an addon

I am a beginner in scripting so I am aware that this might be trivial thing, but I will appreciate any help. I was trying to make some automation to my geometry node workflow. The main utility of it, ...
Krzysztof Galant's user avatar
0 votes
0 answers
49 views

How to use empties in a cloth simulation with geometry nodes

i have set up a cloth simulation with six cloth objects, each is 1,5m wide and 6m high. I have placed three on the left side of a stage and the other three on the right side of the stage. To each (...
keptnahab's user avatar
1 vote
1 answer
84 views

Is it possible to automatically create a plane between two spheres when they move and reach each other?

Is it possible in Blender to do something like, whenever these two spheres move and reach each other, a plane automatically gets created between them? I tried the answer below and then changed the ...
dsa's user avatar
  • 35

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