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0 votes
0 answers
54 views

How to obtain vertex position and rotation data from a mesh made from geometry nodes?

I'm attempting to obtain location and rotation data on each vertex in a curve mesh that I draw on top of a shape, but I cannot find a way to export this information. For my project, I need the ...
JoshuaENGR's user avatar
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0 answers
23 views

Export Geometry Node Raycast Data to Text [duplicate]

I'm trying to export the XYZ values from Raycast Geometry Nodes to a txt or csv. The output socket Hit Position, I know is a vector, but I can't access the coordinates of every hit position. How do I ...
leocfranz's user avatar
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0 answers
57 views

Persistent holes in mesh

I have an object, like a cube. I will move other meshes through it, or fire particles at it. I want theses things to pass through the object, leaving a hole where they went through without needing a ...
user166113's user avatar
0 votes
0 answers
54 views

Geometry Modifier shows only after save/reload of blender file

In a python add-on (operator) I create a number of mesh objects and attach to each a Geometry Modifier (to show wireframe). The challenge here is that the modifiers do not show in the viewport, only ...
Niek Kort's user avatar
0 votes
0 answers
340 views

Using Python to create a Cube using Geometry Nodes (Blender 3.4 and up)!

I got two bugs I'm trying to solve for creating a Cube using Geometry Nodes, all scripted in Python! I've Frankenstein this script from an older post, but for some reason, I get the error: "line ...
GeometryNodesNewbieUsingPython's user avatar
1 vote
0 answers
136 views

Rasterizing multiple shapes into integer-labeled 3D numpy arrays for a python based addon

I would like to convert multiple blender mesh objects into label-based python/numpy arrays. For example, I have two intersecting shapes - 1) a cylinder "C", 2) a sphere "S", see ...
FangQ's user avatar
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