All Questions
6
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How to obtain vertex position and rotation data from a mesh made from geometry nodes?
I'm attempting to obtain location and rotation data on each vertex in a curve mesh that I draw on top of a shape, but I cannot find a way to export this information. For my project, I need the ...
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Export Geometry Node Raycast Data to Text [duplicate]
I'm trying to export the XYZ values from Raycast Geometry Nodes to a txt or csv. The output socket Hit Position, I know is a vector, but I can't access the coordinates of every hit position. How do I ...
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57
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Persistent holes in mesh
I have an object, like a cube. I will move other meshes through it, or fire particles at it. I want theses things to pass through the object, leaving a hole where they went through without needing a ...
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54
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Geometry Modifier shows only after save/reload of blender file
In a python add-on (operator) I create a number of mesh objects and attach to each a Geometry Modifier (to show wireframe). The challenge here is that the modifiers do not show in the viewport, only ...
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Using Python to create a Cube using Geometry Nodes (Blender 3.4 and up)!
I got two bugs I'm trying to solve for creating a Cube using Geometry Nodes, all scripted in Python!
I've Frankenstein this script from an older post, but for some reason, I get the error: "line ...
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Rasterizing multiple shapes into integer-labeled 3D numpy arrays for a python based addon
I would like to convert multiple blender mesh objects into label-based python/numpy arrays.
For example, I have two intersecting shapes - 1) a cylinder "C", 2) a sphere "S", see ...