All Questions
Tagged with opengl cycles-render-engine
13
questions
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564
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Can shaders created in Blender Shader Editor be exported as OpenGL shaders in versions of Blender 2.9x?
I have created a shader in the Blender Shader Editor, since I find it very powerful and easy to use. I would like to export this shader so I can use it outside Blender. Is this possible for versions ...
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122
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How can i use OpenGL/Viewport render in rendered mode on cycles?
Whenever I do it on Eevee, it works. and I find it to be a great way to render faster, but whenever I do it on Cycles, I just get nothing besides a grey screen, Help? My render settings are on the ...
1
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0
answers
38
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GTX+Radeon in Blender - It's possible? [duplicate]
I'm a long-time Blender user and my projects are becoming more and more complex and I was thinking in buying a new GPU. Now I'm using a GTX 970 V1 Windforce and a Intel Xeon X5660. A lot of people ...
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556
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Blender crashes randomly while using - OpenGL issue
I've been experiencing one particular problem for over two years without a solution.
When using Blender (even just navigation in GUI), it randomly crashes. When I look to the Events Viewer, I get ...
0
votes
1
answer
181
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Blender failing to open saves using cycles render. (OpenGL 3.3 or higher error)
I have been trying to get back into blender but most of my saves aren't opening. I get the "Blender - unsupported Graphics card. the graphics card needs OpenGL 3.3..." If i save the file as Eevee they ...
1
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0
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755
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Where are the settings to increase cycles threads?
I am trying to adapt the cycles render code to allow me to use the full threading power of my GPU (Radeon RX750 8Gb, 2048 OpenGL threads). There seems to be a limit from some time ago of 1024 threads, ...
3
votes
0
answers
345
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Rendering with OpenGL in Blender does not show the intended rendered image or animation
I am trying to render animations and images fast using the OpenGL feature in Blender but even though I want it to render a fully rendered image or animation, it only renders the solid image, or the ...
0
votes
1
answer
524
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Cycles Preview Render takes too long
When I use in Cycles the Cycles Preview Render (Z) it takes way longer to render than in the normal Render (F12). E.g.the standard cube needs in normal Render (F12) 1.2 Seconds to Render but in the ...
3
votes
2
answers
4k
views
Visible seams on tangent normal maps
I'm having a small issue with visible seams on normal maps. The map was painted on Substance Painter and has no weirdness around seams. When I plug it into a Normal Map node set to Tangent Space this ...
1
vote
0
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234
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Convert materials from cycles to bge as visible in viewport material shading mode
In 2.78 the material viewport shading mode of cycles is greatly improved. In fact it is even better than BI in some aspects - for example it now correctly displays cube projection textures, something ...
3
votes
1
answer
2k
views
Can I use Blender on Intel HD 530 dedicating an Nvidia GPU to Cycles?
I'm trying to specify the build for a new PC, my current one is 5 years old and starting to show its age. It's going to be a multi-use machine for Gaming, Virtualisation, Coding, Blender and possibly ...
2
votes
1
answer
6k
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How to speed up the OpenGL (viewport) rendering?
I made an animation in Cycles (about 1 minute long) using viewport render option (Render-->OpenGL Render Animation). There were some simple objects like hearts (with basic diffuse colour) and planes ...
3
votes
3
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8k
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Is OpenCL possible within Blender either via cycles or internal?
I have the Radeon R9 280X video card and was wondering if there was anyway at all to enable GPU rendering with this card? I know Nvidia has CUDA cores and that works. That's good and all, BUT I don't ...