Skip to main content

All Questions

Tagged with
0 votes
0 answers
14 views

How to paint imported obj or fbx model? [duplicate]

I have helicopter obj or fbx file which is I will use in Unity 3D. now what I want to do is import those obj or fbx helicopter model to blender and paint the surface to white or black color. here are ...
Yunjong Lee's user avatar
0 votes
0 answers
21 views

Importing OBJ and exporting as FBX leads to reimported FBX having wrong texture mapping on faces, is there a solution for blender 3?

Issue is reproducible in Blender 3 while in Blender 4 it seems to be fixed, but I am working using older Blender so would be good to find a fix compatible with that. The issue is that importing OBJ ...
biGmazi's user avatar
0 votes
0 answers
33 views

Mixamo to Blender to Mixamo problem [duplicate]

I have a character model made from Polycam. Imports fine as .OBJ into Mixamo, but I took an FBX to Blender, deleted the armature, and modeled an object to go in character’s hand. I’ve exported as .Obj ...
Gregg Tangg's user avatar
0 votes
0 answers
68 views

Export FBX or OBJ one click script As well import FBX or OBJ one click

Looking for simple script as mentioned in title "Blender Export Script FBX or OBJ one click script As well import FBX or OBJ one click" as via Google I did not receive any positive answers. ...
cursedmonk's user avatar
0 votes
0 answers
35 views

Super low fps when I import my own exported obj or fbx file

I have made my own head with hair in blender. But when I export it to fbx or obj the file is super slow and I cannot do anything... The fps is below 1 when I want to play the timeline. Is there ...
Stijn's user avatar
  • 1
0 votes
1 answer
878 views

Shape Keys export to FBX (for 3Ds Max)

There are many shape keys in a blender file. I'm trying to export all of these as a single FBX. When I export as FBX, the morpher modifier appears in 3ds MAX. All good so far. But none of the morphers ...
pak's user avatar
  • 1
0 votes
0 answers
16 views

3D orbit outside of Blender [duplicate]

Hoping someone can help me. Can anyone advise on how i could create a 3D model in Blender, but then orbit and zoom etc around it outside of Blender. I work for a company that makes Web Based Trainings,...
Ben289's user avatar
  • 1
2 votes
1 answer
345 views

How to invert partially inverted UVs?

I am having a weir issues when trying to export an object to a game, causing the UVs to be partially inverted. In blender the normals look fine, however in game only part of the normals appear ...
BlueFlame's user avatar
1 vote
0 answers
495 views

How do I stop all imported models coming in with blend mode set to 'alpha blend'?

Every OBJ or FBX I import seems to be set to 'alpha blend' inside of Blender by default. I have a lot of objects in an FBX file that I want to bring in, but they all come in as 'alpha blend'. I don't ...
2nQrK1w5's user avatar
4 votes
0 answers
162 views

CAD Workflow, Add Update Imported model option to the FBX,OBJ etc. and keep materials

Is there a way to update the CAD geometry after it has been changed but keep all the Blender materials? I want to avoid having to re-apply materials every time that there are changes on the design. ...
Olga's user avatar
  • 79
1 vote
1 answer
845 views

Export not Working

I am planning on using this model in a Unity game. When I try to export the simple drawer I made, both .fbx and .obj aren't exporting properly. Both the textures and details in the drawers are not ...
ThatFish4261's user avatar
0 votes
3 answers
7k views

What is the recommended object format for exporting to Substance Painter 2? [closed]

Which object format would people recommend as the best/most effective for exporting models to Substance Painter 2? I have tried .fbx and .obj, and they both work slightly differently on the same model,...
Starfury359's user avatar