All Questions
5
questions
3
votes
1
answer
239
views
Material that "recognises" open edges of mesh?
I'm looking for a way to mix two materials based on distance from open edges of a mesh.
Example:
I have a terrain mesh and a road mesh that follows the curvature of the terrain, slightly above it. ...
0
votes
0
answers
46
views
Material Has Dark Areas that Move as Object Moves When Rendered
I'm rendering video of a tress of hair moving. The issue I'm having is that when rendered as the tress moves from side to side there are darker areas that seem to change when the tress moves. I don't ...
1
vote
0
answers
22
views
Scaling textures across different objects [duplicate]
Is there a way to keep the checker texture the same size?
Currently it scales with the size of the object, even though the scale in the Cycles node itself is set to 5, a value of 5 looks different ...
0
votes
1
answer
879
views
Move UV coords like Object coords?
I want to have a decal texture on an object move based on the location of an empty.
It is possible to use Object coordinates projected from another Object using the drop down in the Texture ...
15
votes
1
answer
68k
views
How to tile textures in Cycles?
I just recently got into the nodes system, my knowledge on the subject is limited.
I can't seem to find out how to tile textures using my current node setup, because it doesn't tile the them on its ...