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2 votes
1 answer
2k views

Is it possible to change sRGB/Non-Color color space procedurally?

All "Diffuse-Albedo-Color" need to be, or at least they would be in an sRgb color space (in my experience), inside the diffuse node. On the contrary the other maps such as: Normal, Specular, ...
Noob Cat's user avatar
  • 1,269
1 vote
0 answers
57 views

How can I achieve a procedurally generated mixed color effect on the sides of a dice object?

I have a simple dice object with a material node for the side color and a material node for the dot color. How can I achieve this mixed color effect on the sides of the dice:
shirefriendship's user avatar