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0 votes
2 answers
50 views

Looks like a material problem, but I can't find anything to remove? [duplicate]

Really sorry as I'm a beginner and I don't know enough to characterize, or accurately search for what the problem may be. I've taken a picture of what I'm seeing, where it appears the faces have ...
blackhalo117's user avatar
12 votes
1 answer
21k views

Add material and apply Diffuse color via Python

This may be another simple question but I can't seem to find a straight answer. I am procedurally generating figures and as part of the last step I want to color the figure red. If I manually add a ...
switchup621's user avatar
0 votes
1 answer
474 views

Equivalent color settings in Blender with Autodesk Navisworks

I want to get the equivalent color settings in Blender by comparing RGB values in Autodesk Navisworks color properties from Material tab when an object has been selected. Here are the color ...
hunterex's user avatar
  • 137
0 votes
0 answers
195 views

Smooth transition between glossy and color material

I would like to make the white part of the tooth(bottom) below to be glossy and the other color to be simple with no reflection. I still have to keep the reflection at the same location of the object, ...
Bullet93's user avatar
  • 155
7 votes
5 answers
7k views

How do I color the shading of a material?

Some art styles increase the saturation in their shading, I'm trying to achieve this effect as seen in cell #2 of my example image. Right now it looks like cell #3, which lacks this and looks dull in ...
nomad_trooper's user avatar
1 vote
2 answers
3k views

Material node - increase saturation one color?

How can you increase the saturation of one or two colors using nodes? I would like to increase the saturation of blue(s) and also the orange just a bit. This is in a material using nodes. Thank you
Selman's user avatar
  • 102
7 votes
1 answer
133 views

Difference based colorramp

I'm trying to color a cube based on it's distance from another object along the z axis. I can color the cube based on it's own z axis, but when I try to reference another object (e.g. the plane in the ...
neon_ninja's user avatar
3 votes
2 answers
4k views

Gradient between two materials on the same mesh

I am trying to colorize a mesh for a 3d illustration, and I have been using Steven's technique so far. The problem is that, as Stephen notes at the end of his answer, the contrast between the two ...
MicroMachine's user avatar
  • 4,703
10 votes
2 answers
28k views

Realistic Aluminum Material In Cycles?

I need help, making a realistic looking aluminum material, like in the pictures below. I would like to only use procedural textures within Cycles. No external image textures. Can anybody, who ...
Viktor Raspberry's user avatar
3 votes
0 answers
54 views

Linear gradient wrong [duplicate]

I am comparing (for an entire day now) two .blend files (one mine and one from blender wiki), why linear gradient texture settings that have exact settings aren't the same (or I'm just unable to spot ...
Jaka Konda's user avatar
6 votes
1 answer
1k views

Why does the math node change the noise texture's color output to B/W?

Could someone please tell me why plugging a color into a math node (in this case set to subtract) makes the output black and white?
JUST16's user avatar
  • 207
1 vote
0 answers
122 views

Color not showing up in cycles, same nodes, two different objects

I am using the cycles render engine, because it is more versatile and many more attributes can be controlled with nodes. The problem I have is that the same node structure don't show color on certain ...
Shawn Castelino's user avatar

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