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1 vote
0 answers
72 views

Trouble making an Xwing aim with a crosshair and sight

I have been working on a flight simulator game for a while now, and have run across a problem I can't figure out. The spaceship is an x wing and I have all the logic with shooting and all that, but I ...
John Smith's user avatar
1 vote
1 answer
182 views

BGE car game problem

I have model two car.the first car is okay but the second car is flying when I turn right or left. here is the blend file many thanks for any answers.
mr car's user avatar
  • 106
0 votes
1 answer
390 views

Game Engine - Steering Behaviour Understanding

I am working on a BGE Horror Game right now and I want the enemy to follow the player around, but not directly. I want it to also walk around radon parts of the map even when the player is not there. ...
Sanchest's user avatar
2 votes
3 answers
306 views

combining objects in logic editor

In the game engine, I've created a door handle and door, and am trying to combine the physics in the logic editor so that when I left click on the door handle, it spins, meanwhile also swinging open ...
user avatar
0 votes
0 answers
393 views

Car Physics In the BGE

I remember there was a tutorial on implementing the Car Physics wrapper in the BGE somewhere that I used before (the Python one with a rigid body car and collision-less wheels), but I can't seem to ...
JakoNintenCraft's user avatar
2 votes
1 answer
940 views

How to change a force field's strength by triggers when animating?

How I can automatically change force field strength by triggers? I working on animation where a car (rigid body) moves on the track. I need increase speed on few places (like speed zones in games). ...
Shubol3D's user avatar
  • 2,142
0 votes
1 answer
126 views

Motion foward is stoping the character's fall

Ok I searched this question and seems nobody is talking abount this. I set up a acceleration system with bricks of "Servo Control Motion" being actaveted by an property whith number that is kind of a ...
Hicky8's user avatar
  • 279
0 votes
1 answer
110 views

How do I make objects jump back to start within a given radius of an area after a collision to a specific object?

How do I make objects jump back to start within a given radius of an area after a collision to a specific object? What I am trying to do is make a rotating snow plain (who's texture is invisible) ...
Frederick's user avatar
  • 159
0 votes
1 answer
482 views

BGE: Change physics attributes of an object in real time. (AKA while playing)

I'm trying to make a boost power up for my video game but I'm terrible at Python and couldn't do it even if my life depended on it. :| Anyway, here's my setup: I need it so that: The default ...
JakoNintenCraft's user avatar
2 votes
0 answers
58 views

Make a car drive perpendicular to normals on certain surfaces given certain conditionsin BGE

What I have in mind is to make a car I made (using the car physics, the one with the rigid body and non-solid wheels) be able to drive up steep surfaces and go around loops and corkscrews and other ...
JakoNintenCraft's user avatar
1 vote
2 answers
748 views

A moving object responds very slowly to gravity

I'm making a game and I'm using logic bricks to make my character (currently a default cube) move. It moves (using the arrow keys) relatively fine up until I try to go down a slope or fall off an ...
JakoNintenCraft's user avatar
0 votes
1 answer
174 views

Camera doesnt follow ball in tube (Blender Game Engine)

I'm trying to make a game where a ball rolls in a tube and hits several obstacles that triggers sounds. I vertex-parented my camera to the ball (so it doesnt spin as the ball does) I have several ...
SelmaB's user avatar
  • 65
0 votes
1 answer
401 views

Blender Game Engine Player Flies off When Parented

I've been working on this 2D platform game in the BGE, and I'm working on a new feature that will allow the player to jump and grab a rope, and then swing with it. So how I tried to do that was ...
josepharaoh99's user avatar
0 votes
1 answer
889 views

How do set an angular velocity to zero with python bge?

I'm new to blender scripting, but not to blender or python. I am trying to set up a rotary inverted pendulum. The initial state of the pendulum is upright with an angular velocity of 0. I would like ...
user1107703's user avatar
2 votes
2 answers
2k views

Blender Game Engine flight simulator

I'm trying to create a logic brick setup for a flight simulation of an airplane. It shouldn't be too realistic as the purpose is to create a fun little game. (would be great though!) There should be ...
Delagone's user avatar
  • 2,098

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