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2 votes
1 answer
954 views

Playing and stopping sound on in Blender game engine

I'm setting up an audio book of sorts in BGE. I'm wanting to be able to click on a button to play a sound until the end, unless I click on a different button before the sound ends. If i click on the ...
ForgettingSeptember's user avatar
1 vote
3 answers
211 views

Play audio file when scene starts but don't play it again if leaving scene and coming back

This is what I want to accomplish: User starts the game and a scene shows up (a landscape). An audio file plays telling the user a story about the fictional world my game is set on. After that, the ...
PAT's user avatar
  • 25
1 vote
1 answer
389 views

BGE how can I run a sound file while a key is pressed?

In the BGE, how can I run a sound file while a key is pressed, but have it stop as soon as it's released?
Anthony Forwood's user avatar
2 votes
1 answer
251 views

How do I add a sound to the start of my game?

How do I add a sound to the start of my game so it only plays once?
Anthony Forwood's user avatar
1 vote
1 answer
364 views

How to add sound to animations in BGE?

I have a sword swing animation and a bullet firing animation. How can I add sound to it using the blender game engine?
hardwork's user avatar
2 votes
1 answer
1k views

3D sound via python in the BGE?

I can't seem to get 3D sound working with audaspace. It works fine when using the logic brick, but I'd like to use python directly if possible. I'd like to have positional sound relative to the ...
gandalf3's user avatar
  • 158k
2 votes
1 answer
280 views

Play 3 sounds with aud and wait between them

I want to play 3 audio files in the Blender Game Engine. Play File 1 Wait 3 seconds Play File 2 Wait 4 seconds Play File 3 If I use time.sleep the blender game ...
Faminator's user avatar
  • 123
3 votes
2 answers
1k views

Blender in game volume control?

Is there a way to use python to control the master volume in game. I want that all sounds are controlled by one object so I can do any settings in game.
Hendriks3D's user avatar
  • 1,151
3 votes
1 answer
2k views

Load, Change & Play Sound in BGE Without using Logic Bricks

Is it possible to load, manipulate (pitch-shift) and play back a sound without using logic bricks and instead using a script in Blender Game Engine? Ideally, this would be possible with using only ...
qubodup's user avatar
  • 568
2 votes
1 answer
373 views

Audio track complete

it is possible to use Python to signal when an mp3 file, or other audio file, has finished playing/reached their end? I know how to play them, as per the BGE code below, but don't how do I check if ...
CubeBot88's user avatar
  • 677
2 votes
1 answer
570 views

How can a f-curve be used in an animation in BGE?

I created some f-curves for different frequencies from an MP3 files, using the "bake sound from f-curve" function from the Key menu in the f-curves editor. The curves are assigned to a keyframe and ...
stacker's user avatar
  • 38.7k

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