All Questions
Tagged with game-engine audio
26
questions
2
votes
1
answer
954
views
Playing and stopping sound on in Blender game engine
I'm setting up an audio book of sorts in BGE. I'm wanting to be able to click on a button to play a sound until the end, unless I click on a different button before the sound ends. If i click on the ...
1
vote
3
answers
211
views
Play audio file when scene starts but don't play it again if leaving scene and coming back
This is what I want to accomplish: User starts the game and a scene shows up (a landscape). An audio file plays telling the user a story about the fictional world my game is set on. After that, the ...
1
vote
1
answer
389
views
BGE how can I run a sound file while a key is pressed?
In the BGE, how can I run a sound file while a key is pressed, but have it stop as soon as it's released?
2
votes
1
answer
251
views
How do I add a sound to the start of my game?
How do I add a sound to the start of my game so it only plays once?
1
vote
1
answer
364
views
How to add sound to animations in BGE?
I have a sword swing animation and a bullet firing animation. How can I add sound to it using the blender game engine?
2
votes
1
answer
1k
views
3D sound via python in the BGE?
I can't seem to get 3D sound working with audaspace.
It works fine when using the logic brick, but I'd like to use python directly if possible.
I'd like to have positional sound relative to the ...
2
votes
1
answer
280
views
Play 3 sounds with aud and wait between them
I want to play 3 audio files in the Blender Game Engine.
Play File 1
Wait 3 seconds
Play File 2
Wait 4 seconds
Play File 3
If I use time.sleep the blender game ...
3
votes
2
answers
1k
views
Blender in game volume control?
Is there a way to use python to control the master volume in game. I want that all sounds are controlled by one object so I can do any settings in game.
3
votes
1
answer
2k
views
Load, Change & Play Sound in BGE Without using Logic Bricks
Is it possible to load, manipulate (pitch-shift) and play back a sound without using logic bricks and instead using a script in Blender Game Engine?
Ideally, this would be possible with using only ...
2
votes
1
answer
373
views
Audio track complete
it is possible to use Python to signal when an mp3 file, or other audio file, has finished playing/reached their end? I know how to play them, as per the BGE code below, but don't how do I check if ...
2
votes
1
answer
570
views
How can a f-curve be used in an animation in BGE?
I created some f-curves for different frequencies from an MP3 files, using the "bake sound from f-curve" function from the Key menu in the f-curves editor. The curves are assigned to a keyframe and ...