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6 questions with no upvoted or accepted answers
17 votes
0 answers
2k views

Per-Vertex lighting in GLSL?

How can I achieve per-vertex lighting (like in single/multi-texture shading) in GLSL with all of the other GLSL features (like buffer shadows, texture layers, etc.)? Bonus points if it can be done in ...
Nero1024's user avatar
  • 643
3 votes
0 answers
235 views

Why object is white in viewport and textured when I hit "P"?

Why object is white in viewport and textured when I hit P ? I'm in GLSL shading mode and I can't see the object textured in the Game Engine.
godolomn's user avatar
  • 417
1 vote
0 answers
24 views

in blender game mode after scene changing all the shadows or light dissapeer

When I changed back to previous scene all the color or texture has gone. after changing scene before change scene
yee's user avatar
  • 11
1 vote
0 answers
457 views

Is it possible to Show FPS debug information in 3D-View like in BGE?

I have a simple scene with multiply lights that i want to view in Viewport texturing: 'Material' mode. with this the Blender-UI gets slowed down drastically with some blend-files/setups. i like to ...
Stefan Krüger s-light's user avatar
1 vote
0 answers
1k views

How to create a realtime 3D walkthrough with Blender?

I am not a game developer and its not my domain. I am a Biotechnology student. A part of my project requires making a realtime walkthrough of a 3D house. Someone suggested me to use Blender. But here ...
Rachana Bagde's user avatar
1 vote
0 answers
403 views

Animated Color Ramp Not Showing in Viewport

I'm an experienced user and have stumbled upon an issue that I can't wrap my head around. I have a very simple node setup. A base material, to a color ramp to an output. The position of white marker ...
JungleJeem's user avatar