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1 answer
718 views

Why does my exported file have transparent faces and jumbled texture?

I completed a project and exported it as an fbx. I open the file in a new blender project to test it and the faces are transparent. I have searched all over the internet to figure out why this is ...
ChiknTndrr's user avatar
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0 answers
614 views

Normals of Mesh is in correct in Face Orientation but wrong in Quixel Mixer and UE4

So my mesh in Blender 2.8 is shown to be correctly oriented, but when imported into Quixel Mixer or UE4, it's the opposite. I tried to simply flip the normals but it didn't really work well with ...
FishOmelette's user avatar
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1 answer
5k views

Transparent model when exporting fbx file to Unity [duplicate]

So I have this shark model which I animated and ready to export it on fbx and transport it to Unity. But When I put it on Unity, It looks transparent like this. Many of the solutions online say that ...
Chrommanito's user avatar