All Questions
67
questions
0
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answers
31
views
Topology when the head has less edges than the body
So, I created the head and body separately, not noticing that the number of edges at the base of the head was less than that in the body. If I try to Create more edges by adding edge loops, some ...
1
vote
1
answer
53
views
all the body moves except the head
The head I created in the nomad program (iPad)
I made the bone but the head that I made doesn't movie. How do I solve that?
0
votes
0
answers
76
views
How to replace one face with another while editing video in Blender3.4?
One face with another while editing video in Blender, When there are more than one face in a video and one face needs to be replaced with another face for the entire video.like Faceswap or Deepswap, ...
0
votes
1
answer
310
views
2 same rigs, different poses, but animation acts weird when trying to merge all into 1 rig
This may be hard to explain, but I've had this problem for quite a long time now.
I have 2 rigs, and what do they have in common? They're the same exact rig, but here is where the problem lies. When I ...
1
vote
0
answers
35
views
Switching from object mode to edit mode screws up my curtain
I'm trying to create a curtain by following this video.
After I create a grid, rotate it, pin the top vertices to the grid, create the hook from these vertices, add cloth to the grid and then finally ...
0
votes
1
answer
63
views
How do I make face into moveable door?
I'm wanting to make this face into a door where it can open and close, but I'm not sure how to go about it... I'm wondering if I should use bones or just regular object keyframes to animate it... What ...
0
votes
0
answers
188
views
Cloth simulation crinkles and goes through object?
So I want to create another blanket on top of the blanket I already made. This is what happens right now
When I look at the normals it looks like this, but I don't know if that matters or not
0
votes
0
answers
24
views
Character and skeleton moving when parenting and in edit mode
when trying to parent the model, and when going into edit mode, the armature moves up in the viewport drastically and the model does not parent. could this be an issue with something not being applied....
1
vote
1
answer
783
views
Child objects not rotating with parent object
I made some flower petals and I want them to rotate in a circle around my sphere so I parented them to an empty and tried rotating it 360 degrees but my child objects (the petals) arent rotating at ...
0
votes
0
answers
1k
views
Replace Image with Another Image While Maintaining Same Position On Object?
Is it possible to replace an image that is set on an object with another image in that exact same location and scale?
Basically, I have this picture on my wall of my room. I want to recreate the same ...
0
votes
0
answers
110
views
How to Duplicate Object and Randomize Specific Animation Feature?
so I have these characters that are doing the same movement, but I want them to blink at random times.
Is there a special way I can control the blinking to occur at different key frames without having ...
1
vote
2
answers
867
views
How to Rotate Object 180 Degrees then Reset and Repeat Infinitely like a falling domino?
So I want to make this animation effect where the object falls forward 180 degrees on the x-axis, then right when it hits 180 degrees, it resets to the original position and falls forward again 180 ...
1
vote
0
answers
75
views
Render Looks Brighter Than Preview Camera (FFmpeg Desaturation)
Before switching from filmic to standard worked, but now it doesn't anymore.
Left side is render preview and right side is the final render. Final render is way lighter and even removing everything ...
0
votes
0
answers
34
views
Is it possible to copy keyframes infinitely across a specific frame rate?
So I made a copy of my animation to another character and now i have to go in every 5 frames to change a specific position.
Is there an easier way to just copy this specific frame across my entire ...
1
vote
1
answer
983
views
Armature Doesn't Move Mesh Properly when in Pose Mode?
So when I move my master bone in any direction, my characters eyes move farther than the distance I moved
Here's my file https://pasteall.org/blend/b3474565319c4e57afb0f0269e2f58e1
Here is rig without ...